rFactor 2 Hilfe - Fehlerbehebung

U

User 713

rF2 ist leider noch immer etwas widerspenstig und sorgt vor allem bei weniger erfahrenen Nutzern für Stirnrunzeln.

Sollte rF2 beim Start oder beim Verbinden auf einen Server Probleme bereiten, können wir euch vielleicht helfen.

Ein guter Weg, die Fehlerursache zu finden, ist rF2 im Trace-Modus zu starten und dann die trace.txt. hier reinzustellen.

Wie mache ich das? 👉 Passe die Startoption für rF2 an:

Neue UI:
1610737234714.png

Alte UI:
1610737245130.png

Nachdem Schließen von rF2 findest du dann die trace.txt im UserData/Log Verzeichnis (siehe 2. Bild rechts).

Diese trace.txt dann bitte hier reinstellen - am besten als Spoiler-Text.
 
Zuletzt bearbeitet:
U

User 27673

Hallo! Das Spiel startet bei mir seit heute gar nicht mehr. Hab es wie oben beschrieben auf die alte UI umgestellt. Startbildschirm kommt zwar aber wenn ich dann auf Single- oder Multiplayer gehen möchte werden alle drei Monitore schwarz und nach einigen Sekunden schließt sich das Game einfach wieder. Habe in Steam auch "Dateien auf Fehler überprüfen" durchgeführt - keine Fehler gefunden. Gestern hat es noch tadellos funktioniert. Es wurden dazwischen auch keine Updates oder Mods installiert.
Andere Games wie AMS2 oder F2020 funktionieren jedoch tadellos.
TRACE LEVEL = 3
0.11s TraceLog.cpp 218: Command line: "+connect=:vr@176.9.111.139:52397 +multiplayer +path=".." +trace=3"
0.12s main.cpp 415: RF2Log UTC=1d6ed0f8c30d039 SteamUser=110000107b587e6 LogGUID={5DF43D03-B995-410A-A89F-F304D892C734} Machine=2b49facd7cb2e95d
0.12s DebugUtiliti 58: DebugUtilities::SetCurrentThreadName rFactor2 Main Thread : thread ID : 11560
0.12s main.cpp 730: Version=1.1122 Build=1122
0.12s main.cpp 731: FPU=0x0008001f
0.56s NetComm.cpp 12385: NetComm activated autojoin mode
0.56s NetComm.cpp 12395: Setting Game Password to: "vr"
0.56s game.cpp 1434: Setting Mod Path "Packages" 1 0
0.90s game.cpp 1816: Entered Game::Enter()
0.90s osman.cpp 974: Entered OSMan::Enter()
0.92s osman.cpp 1036: exe is 64-bit
0.92s hwinput.cpp 8277: Entered HWInput::Enter()
0.92s hwinput.cpp 8278: HKL=0x04070407
1.01s plrfile.cpp 2860: Entered PlayerFile::Enter()
1.01s DebugUtiliti 58: DebugUtilities::SetCurrentThreadName rFactor2 ForceFeedback thread : thread ID : 13208
1.04s game.cpp 1034: Setting RFM "VRFNS_ROAR-DAYTONA_202101010b"
1.11s setup.cpp 2385: Adding component (RSS IMSA Mazda RT24-P, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Mazda RT24-P, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Mazda RT24-P, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Mazda RT24-P, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 1751: Livery file 19_KONICAMINOLTA_10 excluded from list on account of being too long
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.11s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.12s setup.cpp 2385: Adding component (RSS IMSA Acura ARX-05, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.12s setup.cpp 2385: Adding component (RSS IMSA Acura ARX-05, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.12s setup.cpp 2385: Adding component (RSS IMSA Acura ARX-05, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.12s setup.cpp 2385: Adding component (RSS IMSA Acura ARX-05, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.12s setup.cpp 2385: Adding component (Porsche_991RSR_GTE_2017, 2.55-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.12s setup.cpp 2385: Adding component (Porsche_991RSR_GTE_2017, 2.55-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.12s setup.cpp 2385: Adding component (Porsche_991RSR_GTE_2017, 2.55-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.12s setup.cpp 2385: Adding component (Porsche_991RSR_GTE_2017, 2.55-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.14s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.15s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.15s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.15s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.15s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.15s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.15s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.15s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.17s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.18s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.18s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.18s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.18s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.18s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.18s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.18s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.18s setup.cpp 2385: Adding component (Ferrari_488_GT3_2020, 1.29-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Ferrari_488_GT3_2020, 1.29-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Ferrari_488_GT3_2020, 1.29-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Ferrari_488_GT3_2020, 1.29-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.20s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.21s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.23s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.23s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.23s setup.cpp 2385: Adding component (Audi_R8LMS_GT3_2019, 1.51-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.23s setup.cpp 2385: Adding component (Audi_R8LMS_GT3_2019, 1.51-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.23s setup.cpp 2385: Adding component (Audi_R8LMS_GT3_2019, 1.51-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.25s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.25s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.25s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.25s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.25s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.25s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.25s setup.cpp 2385: Adding component (CorvettePCLights, 1.0) to mod VRFNS_ROAR-DAYTONA_202101010b
1.26s setup.cpp 2385: Adding component (CorvettePC, 1.0) to mod VRFNS_ROAR-DAYTONA_202101010b
1.26s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\AstonMartin_Vantage_GT3_2019\1.76\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=d32eb7ed4b44618f15e5d1b45cc6640becfb09b5cab6cc4df96455f18e8597b2
1.36s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\AstonMartin_Vantage_GT3_2019\1.76\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=d32eb7ed4b44618f15e5d1b45cc6640becfb09b5cab6cc4df96455f18e8597b2
1.36s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Audi_R8LMS_GT3_2019\1.50\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=63e54029058c587a57d9003c065bec53c763a94cc08721ac3281cf558ed5bda3
1.45s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Audi_R8LMS_GT3_2019\1.50\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=63e54029058c587a57d9003c065bec53c763a94cc08721ac3281cf558ed5bda3
1.46s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\BMW_M6_GT3_2018\1.70\M31-71-18X13_2018.TBC, sig=70968f3bd0808976694fe5979bb5109a1f8517916bd1451c2d2a5d69245cffbc
1.51s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\BMW_M6_GT3_2018\1.70\M31-71-18X13_2018_GTWARMERS.TBC, sig=70968f3bd0808976694fe5979bb5109a1f8517916bd1451c2d2a5d69245cffbc
1.51s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\BMW_M8_GTE_2018\2.18\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=fe5cd3670dd73e57fbcadb9ab7b7ef1c0224f8d02f811305584ac4be7c9f025c
1.61s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\BMW_M8_GTE_2018\2.18\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=fe5cd3670dd73e57fbcadb9ab7b7ef1c0224f8d02f811305584ac4be7c9f025c
1.61s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\CorvettePC\1.0\CORVETTEPC.TBC, sig=e166e2c03ad55caf42915f6dfb9f257296cf9905d833dcd9ea466f777ab4192d
1.68s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\CorvettePCLights\1.0\C6RPCWL.TBC, sig=4dccd7feb87a016581cd5a78b22ab34f7a50960c7e18d2527e108e50b22442f5
1.78s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Corvette_C8R_GTE_2020\1.06\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=303d2b6c5de8abd279d94055087b854a014108f1263c0acfe8d035b7c83b6d31
1.86s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Corvette_C8R_GTE_2020\1.06\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=303d2b6c5de8abd279d94055087b854a014108f1263c0acfe8d035b7c83b6d31
1.87s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GT3_2020\1.28\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=b0a1f055928de461a9a42a845df3829141337a20cab492e9910275504b5f9e0f
1.95s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GT3_2020\1.28\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=b0a1f055928de461a9a42a845df3829141337a20cab492e9910275504b5f9e0f
1.96s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GTE_2020\1.90\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=ccee7a58f2c06b025b1e7c739a56d55faafb9fd75bacd93c5b65e1023c72d901
2.04s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GTE_2020\1.90\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=ccee7a58f2c06b025b1e7c739a56d55faafb9fd75bacd93c5b65e1023c72d901
2.04s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ligier_JSP217_2020\1.04\M30-68-18X12.5_M31-71-18X13_2018_WARMERS.TBC, sig=1d2d7c3431167711d49dcf6e69dff2780ec2dd154d5d05b513790c43e4082410
2.17s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\McLaren_650S_GT3_2017\2.76\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=538b0b85524262d87fd41e12a325ae5a8f46bf8aa4ac959160d2b2460f9834cb
2.25s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\McLaren_650S_GT3_2017\2.76\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=538b0b85524262d87fd41e12a325ae5a8f46bf8aa4ac959160d2b2460f9834cb
2.26s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Mercedes_AMG_GT3_2017\2.86\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=7f1323031cedce26ddeb1589187c8f6e267ddfe7f5e9b1fb61b8ef1299e953f0
2.34s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Mercedes_AMG_GT3_2017\2.86\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=7f1323031cedce26ddeb1589187c8f6e267ddfe7f5e9b1fb61b8ef1299e953f0
2.34s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Oreca_07_LMP2_2017\2.18\M30-68-18X12.5_M31-71-18X13_2018_WARMERS.TBC, sig=c49329f347a71c54ed612d2031eb8f9e232df8436427dbf28113c6bb7cfb35cf
2.46s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Porsche_911_GT3_R_2018\1.68\M30-65-18X12_M31-71-18X13_2018.TBC, sig=05bbde2758d416b2151ed0943ced2a76df578dde6a8d1b4ada802a7920735eb9
2.54s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Porsche_911_GT3_R_2018\1.68\M30-65-18X12_M31-71-18X13_2018_GTWARMERS.TBC, sig=05bbde2758d416b2151ed0943ced2a76df578dde6a8d1b4ada802a7920735eb9
2.56s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Porsche_991RSR_GTE_2017\2.54\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=fc6de83b2b2cfe4c676884d95dffb9f11e9022ca4fdd494451218d750406769c
2.64s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Porsche_991RSR_GTE_2017\2.54\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=fc6de83b2b2cfe4c676884d95dffb9f11e9022ca4fdd494451218d750406769c
2.64s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\RSS IMSA Acura ARX-05\1.2\IMSA_DPI_TIRES.TBC, sig=624101a09505b94329f862306266e0359d81c2acce877bf632c45f9ed7df1b4c
2.73s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\RSS IMSA Cadillac DPi-VR\1.2\IMSA_DPI_TIRES.TBC, sig=1480927c7d65f9a2408d26956f41b9b68b87e63a85549789d9c10107d1784b76
2.81s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\RSS IMSA Mazda RT24-P\1.2\IMSA_DPI_TIRES.TBC, sig=532c30e22eb00be58dfa5f3aebaa28aed1fc3e6f4fe594d72d893fb1dc66fdc3
2.89s tire_manager 1374: done with tires
3.25s plrfile.cpp 2044: Attempting to save to D:\Steam\steamapps\common\rFactor 2\UserData\player\player.TMP
3.28s plrfile.cpp 2068: Retcode: 0 for renaming to D:\Steam\steamapps\common\rFactor 2\UserData\player\player.JSON
3.28s game.cpp 1848: Real time logging initialized
3.28s PluginManage 390: Analyzing plugin "KnockoutQualifying.dll"
3.28s PluginManage 417: Successfully loaded plugin "KnockoutQualifying.dll"
3.28s PluginManage 390: Analyzing plugin "rFactor2SharedMemoryMapPlugin64.dll"
3.28s PluginManage 417: Successfully loaded plugin "rFactor2SharedMemoryMapPlugin64.dll"
3.28s PluginManage 390: Analyzing plugin "StockCarRules.dll"
3.28s PluginManage 417: Successfully loaded plugin "StockCarRules.dll"
3.29s PluginManage 390: Analyzing plugin "TrackIR_rF2_Plugin.dll"
3.29s PluginManage 417: Successfully loaded plugin "TrackIR_rF2_Plugin.dll"
3.29s PluginManage 1090: Unloading plugin "KnockoutQualifying.dll" because it is disabled according to custom plugin settings
3.29s PluginManage 1090: Unloading plugin "StockCarRules.dll" because it is disabled according to custom plugin settings
3.29s vidman.cpp 1687: Entered VidMan::Enter()
3.39s ShaderHelper 990: Size vs30_IBLStandard.vsh:1039
3.40s ShaderHelper 990: Size ps30_windscreen.psh:511
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:506
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1253
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1067
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:705
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1028
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:396
3.40s ShaderHelper 990: Size vs30_IBLCarPaint.vsh:401
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:974
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:976
3.40s ShaderHelper 990: Size vs30_carExternalMonitor.vsh:443
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:677
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:915
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1144
3.40s ShaderHelper 990: Size vs30_depthOnly.vsh:341
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:466
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:822
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:825
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:324
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:918
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1003
3.40s ShaderHelper 990: Size vs30_Irradiance.vsh:362
3.40s ShaderHelper 990: Size ps30_glass.psh:546
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:491
3.40s ShaderHelper 990: Size vs30_rain2d.vsh:356
3.40s ShaderHelper 990: Size ps30_iblcurb.psh:1304
3.40s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:392
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:371
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:804
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1041
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1160
3.40s ShaderHelper 990: Size vs30_postFX.vsh:335
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1129
3.40s ShaderHelper 990: Size vs30_blinnParticle_New.vsh:397
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.40s ShaderHelper 990: Size vs30_carExternalMonitor.vsh:422
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1081
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:777
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:392
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:445
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:288
3.40s ShaderHelper 990: Size vs30_carExternalMonitor.vsh:401
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1190
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.40s ShaderHelper 990: Size ps30_postfx.psh:388
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.40s ShaderHelper 990: Size vs30_blinnCloudParticle.vsh:385
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:987
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:995
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1236
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:471
3.40s ShaderHelper 990: Size ps30_blinnCmapSpec.psh:509
3.40s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:403
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1319
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:997
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1139
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:931
3.40s ShaderHelper 990: Size ps30_rain2d.psh:381
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:974
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1201
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1222
3.40s ShaderHelper 990: Size vs30_postFX.vsh:335
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1242
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1048
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:512
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:885
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:908
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:373
3.40s ShaderHelper 990: Size ps30_rain2d.psh:402
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1053
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1041
3.40s ShaderHelper 990: Size ps30_windscreen.psh:557
3.40s ShaderHelper 990: Size ps30_diskGlow.psh:430
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1247
3.40s ShaderHelper 990: Size ps30_clouds.psh:490
3.40s ShaderHelper 990: Size ps30_iblcarpaint.psh:634
3.40s ShaderHelper 990: Size vs30_postFX.vsh:363
3.40s ShaderHelper 990: Size vs30_blinnCmapSpecMap.vsh:417
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:851
3.40s ShaderHelper 990: Size vs30_depthOnly.vsh:395
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:398
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:904
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:716
3.40s ShaderHelper 990: Size vs30_windscreen.vsh:389
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:649
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:902
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:572
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:683
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1201
3.40s ShaderHelper 990: Size ps30_IrradianceConvolve.psh:349
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:930
3.40s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:388
3.40s ShaderHelper 990: Size ps30_digitalFlag.psh:464
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1221
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:373
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:404
3.40s ShaderHelper 990: Size ps30_dashboard.psh:432
3.40s ShaderHelper 990: Size ps30_blinnSpecMap.psh:512
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1051
3.40s ShaderHelper 990: Size ps30_noShade.psh:374
3.40s ShaderHelper 990: Size vs30_blinnBumpRoadShader.vsh:476
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:1105
3.40s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:411
3.40s ShaderHelper 990: Size vs30_underCarShadows.vsh:384
3.40s ShaderHelper 990: Size ps30_deformableTire.psh:586
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1268
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:737
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:946
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1356
3.40s ShaderHelper 990: Size vs30_blinnBump.vsh:384
3.40s ShaderHelper 990: Size vs30_noShade.vsh:386
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1374
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1002
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:848
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:704
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:923
3.40s ShaderHelper 990: Size ps30_screenT0.psh:288
3.40s ShaderHelper 990: Size vs30_rainDrops.vsh:392
3.40s ShaderHelper 990: Size ps30_postFX.psh:279
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:773
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:805
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:396
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1018
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:787
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:802
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:737
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1053
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1121
3.40s ShaderHelper 990: Size vs30_blinnCmapSpec.vsh:392
3.40s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:409
3.40s ShaderHelper 990: Size ps30_blinnCmapSpec.psh:530
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:667
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.40s ShaderHelper 990: Size ps30_blinnSpecMap.psh:445
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.40s ShaderHelper 990: Size ps30_screenT0.psh:309
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:931
3.40s ShaderHelper 990: Size ps30_postfx.psh:395
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1060
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:801
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:394
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:804
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:885
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:1040
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:831
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:593
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:678
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:371
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:373
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1210
3.40s ShaderHelper 990: Size ps30_postFX.psh:258
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:925
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:682
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.40s ShaderHelper 990: Size vs30_deformableTire.vsh:411
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:676
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1129
3.40s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:443
3.40s ShaderHelper 990: Size ps30_blinnBump.psh:447
3.40s ShaderHelper 990: Size ps30_glass.psh:525
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:898
3.40s ShaderHelper 990: Size ps30_blinnCmap.psh:463
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:450
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1061
3.40s ShaderHelper 990: Size ps30_carExternalMonitor.psh:429
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:895
3.40s ShaderHelper 990: Size ps30_rainDrops.psh:381
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1051
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1046
3.40s ShaderHelper 990: Size vs30_noShade.vsh:386
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1398
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:352
3.40s ShaderHelper 990: Size vs30_windscreen.vsh:390
3.40s ShaderHelper 990: Size vs30_postFX.vsh:246
3.40s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:358
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1178
3.40s ShaderHelper 990: Size ps30_BumpSpecMix.psh:488
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:628
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:738
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:458
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:942
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:929
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:748
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:396
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1131
3.40s ShaderHelper 990: Size ps30_blinnCmap.psh:442
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:883
3.40s ShaderHelper 990: Size ps30_occluderDraw.psh:382
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:465
3.40s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:595
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:437
3.40s ShaderHelper 990: Size vs30_underCarShadows.vsh:412
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:905
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:854
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1268
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1222
3.40s ShaderHelper 990: Size ps30_blinnCmapSpecMap.psh:518
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1300
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.40s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:421
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:512
3.40s ShaderHelper 990: Size ps30_blinnBumpKerbShader.psh:664
3.40s ShaderHelper 990: Size ps30_blinnBumpRoadShader.psh:664
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.40s ShaderHelper 990: Size vs30_diskGlow.vsh:378
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:898
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1310
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:768
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.40s ShaderHelper 990: Size vs30_blinnSpec.vsh:382
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:860
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1142
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1027
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1222
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:859
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:309
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:909
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:909
3.40s ShaderHelper 990: Size ps30_IrradianceGenHDRI.psh:352
3.40s ShaderHelper 990: Size ps30_multiLayerSatGrass.psh:586
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:771
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:950
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:471
3.40s ShaderHelper 990: Size vs30_Irradiance.vsh:356
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1211
3.40s ShaderHelper 990: Size ps30_iblvegetation.psh:1089
3.40s ShaderHelper 990: Size ps30_iblcurb.psh:1315
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:963
3.40s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:364
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:716
3.40s ShaderHelper 990: Size vs30_depthOnly.vsh:417
3.40s ShaderHelper 990: Size ps30_rain2d.psh:404
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:936
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1248
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1254
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:799
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1007
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1321
3.40s ShaderHelper 990: Size ps30_blinnSpecMap.psh:491
3.40s ShaderHelper 990: Size ps30_iblcurb.psh:1283
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:855
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1201
3.40s ShaderHelper 990: Size ps30_carExternalMonitor.psh:387
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1297
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:877
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1074
3.40s ShaderHelper 990: Size ps30_clouds.psh:469
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1013
3.40s ShaderHelper 990: Size vs30_Irradiance.vsh:341
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1024
3.40s ShaderHelper 990: Size vs30_windscreen.vsh:411
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:672
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1152
3.40s ShaderHelper 990: Size vs30_blinnCmapSpecMap.vsh:419
3.40s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:417
3.40s ShaderHelper 990: Size vs30_rain2d.vsh:344
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:952
3.40s ShaderHelper 990: Size ps30_noShade.psh:395
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:438
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:801
3.40s ShaderHelper 990: Size ps30_blinnParticle_New.psh:395
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.40s ShaderHelper 990: Size ps30_multiLayerSatGrass.psh:565
3.40s ShaderHelper 990: Size vs30_underCarShadows.vsh:363
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1051
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:724
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:731
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1289
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:394
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:1008
3.40s ShaderHelper 990: Size vs30_blinnParticle_New.vsh:410
3.40s ShaderHelper 990: Size vs_VRUIMergerShader.vsh:273
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.40s ShaderHelper 990: Size ps30_carPaint.psh:657
3.40s ShaderHelper 990: Size vs30_depthOnly.vsh:266
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:815
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:481
3.40s ShaderHelper 990: Size ps30_LightFlare.psh:521
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.40s ShaderHelper 990: Size ps30_blinnParticle_New.psh:416
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:611
3.40s ShaderHelper 990: Size ps30_rain2d.psh:382
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:328
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:908
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1052
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1074
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:656
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1344
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:375
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:984
3.40s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:413
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:396
3.40s ShaderHelper 990: Size ps30_windscreen.psh:578
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1026
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:976
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:383
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:481
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:887
3.40s ShaderHelper 990: Size vs30_depthOnly.vsh:294
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:970
3.40s ShaderHelper 990: Size vs30_noShade.vsh:409
3.40s ShaderHelper 990: Size vs30_blinnCmap.vsh:403
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:737
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:803
3.40s ShaderHelper 990: Size vs30_blinnParticle_New.vsh:389
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.40s ShaderHelper 990: Size ps30_postFX.psh:259
3.40s ShaderHelper 990: Size ps30_diskGlow.psh:409
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1283
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:726
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:689
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1197
3.40s ShaderHelper 990: Size ps30_IrradianceConvolve.psh:370
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1183
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:940
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:703
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:375
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:469
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:1006
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.40s ShaderHelper 990: Size ps30_iblcartyre.psh:744
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:835
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:852
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:392
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1216
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:543
3.40s ShaderHelper 990: Size ps30_nonDirectional.psh:491
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:378
3.40s ShaderHelper 990: Size vs30_postFX.vsh:384
3.40s ShaderHelper 990: Size ps30_carExternalMonitor.psh:408
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:670
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:417
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1226
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:976
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.40s ShaderHelper 990: Size ps30_blinnCmapSpecMap.psh:543
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:864
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1377
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1132
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:440
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.40s ShaderHelper 990: Size ps30_iblcurb.psh:1336
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:661
3.40s ShaderHelper 990: Size vs30_blinnBump.vsh:405
3.40s ShaderHelper 990: Size vs30_noShade.vsh:407
3.40s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:552
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1322
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:710
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:874
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:683
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:848
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1041
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.40s ShaderHelper 990: Size vs30_blinnBumpCmap.vsh:422
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:871
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:564
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:888
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1088
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:995
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:303
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.40s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:382
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:955
3.40s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:385
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:769
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:552
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:935
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:678
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:966
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1308
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1015
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:349
3.40s ShaderHelper 990: Size ps30_IrradiancePassThrough.psh:381
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:450
3.40s ShaderHelper 990: Size vs30_postFX.vsh:279
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1150
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:841
3.40s ShaderHelper 990: Size ps30_windscreen.psh:539
3.40s ShaderHelper 990: Size ps30_dashboard.psh:411
3.40s ShaderHelper 990: Size vs30_IBLCarPaint.vsh:380
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:897
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:936
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1274
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1048
3.40s ShaderHelper 990: Size ps30_windscreen.psh:606
3.40s ShaderHelper 990: Size ps30_screenT0.psh:299
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1183
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1265
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:858
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:773
3.40s ShaderHelper 990: Size vs30_postFX.vsh:267
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:637
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:820
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:815
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1111
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:720
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1030
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:907
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.40s ShaderHelper 990: Size vs30_blinnCmap.vsh:382
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:651
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:984
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:304
3.40s ShaderHelper 990: Size ps30_screenT0.psh:313
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:880
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1067
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:726
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:400
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:437
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1244
3.40s ShaderHelper 990: Size ps30_iblvegetation.psh:810
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.40s ShaderHelper 990: Size vs30_blinnBump.vsh:403
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:396
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1241
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:624
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:935
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:444
3.40s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:415
3.40s ShaderHelper 990: Size ps30_occluderDraw.psh:403
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1144
3.40s ShaderHelper 990: Size ps30_iblvegetation.psh:1101
3.40s ShaderHelper 990: Size vs30_depthOnly.vsh:396
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:717
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1189
3.40s ShaderHelper 990: Size ps30_iblcarpaint.psh:655
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:686
3.40s ShaderHelper 990: Size ps30_multiLayerGrass.psh:559
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:672
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:419
3.40s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:417
3.40s ShaderHelper 990: Size vs30_deformableTire.vsh:529
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:942
3.40s ShaderHelper 990: Size ps30_tracksideTVMonitor.psh:450
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1404
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:876
3.40s ShaderHelper 990: Size ps30_blinnSpecMap.psh:510
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.40s ShaderHelper 990: Size vs30_deformableTire.vsh:499
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:912
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:645
3.40s ShaderHelper 990: Size ps30_iblvegetation.psh:831
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1216
3.40s ShaderHelper 990: Size vs30_blinnCmap.vsh:405
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1123
3.40s ShaderHelper 990: Size ps30_blinnSpecMap.psh:543
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:934
3.40s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:400
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:930
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:812
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:994
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:395
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1372
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:827
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:833
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1297
3.40s ShaderHelper 990: Size vs_VRUIMergerShader.vsh:294
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:586
3.40s ShaderHelper 990: Size ps30_blinnCmap.psh:458
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:963
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:888
3.40s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:574
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:688
3.40s ShaderHelper 990: Size ps30_IrradianceGenerate.psh:370
3.40s ShaderHelper 990: Size vs30_depthOnly.vsh:320
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1227
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:957
3.40s ShaderHelper 990: Size vs30_blinnCmapSpec.vsh:413
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:872
3.40s ShaderHelper 990: Size ps30_iblcarpaint.psh:676
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:893
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:766
3.40s ShaderHelper 990: Size ps30_blinnCmap.psh:479
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:415
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1323
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:877
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:980
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1418
3.40s ShaderHelper 990: Size ps30_rain2d.psh:398
3.40s ShaderHelper 990: Size ps30_blinnSpecMap.psh:466
3.40s ShaderHelper 990: Size ps30_deformableTire.psh:607
3.40s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:617
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1011
3.40s ShaderHelper 990: Size ps30_depthBufferDownsampling.psh:301
3.40s ShaderHelper 990: Size ps_VRUIMergerShader.psh:294
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:1030
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:887
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:955
3.40s ShaderHelper 990: Size ps30_blinnSpec.psh:411
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:914
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1031
3.40s ShaderHelper 990: Size ps30_noShade.psh:379
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:914
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:949
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1074
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1276
3.40s ShaderHelper 990: Size ps30_iblcarpaint.psh:655
3.40s ShaderHelper 990: Size ps30_rain2d.psh:408
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1344
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:924
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:824
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1111
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.40s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:464
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:533
3.40s ShaderHelper 990: Size ps30_screenT0.psh:269
3.40s ShaderHelper 990: Size vs30_Irradiance.vsh:377
3.40s ShaderHelper 990: Size ps30_IrradianceInterpolate.psh:360
3.40s ShaderHelper 990: Size vs30_blinnCmapSpecMap.vsh:398
3.40s ShaderHelper 990: Size vs30_depthOnly.vsh:320
3.40s ShaderHelper 990: Size ps30_blinnDiffuse.psh:481
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:777
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1048
3.40s ShaderHelper 990: Size ps30_noShade.psh:400
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:952
3.40s ShaderHelper 990: Size vs30_blinnCmap.vsh:384
3.40s ShaderHelper 990: Size ps30_screenT0.psh:278
3.40s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:596
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:928
3.40s ShaderHelper 990: Size ps30_rain2d.psh:383
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1027
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:942
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:371
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:928
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:678
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1083
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:888
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:822
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:785
3.40s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.40s ShaderHelper 990: Size ps30_LightFlare.psh:542
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1025
3.40s ShaderHelper 990: Size ps30_rain2d.psh:377
3.40s ShaderHelper 990: Size vs30_carExternalMonitor.vsh:422
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:394
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:740
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:271
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:963
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:961
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:798
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:862
3.40s ShaderHelper 990: Size vs30_deformableTire.vsh:550
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1132
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:769
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.40s ShaderHelper 990: Size ps30_depthOnly.psh:379
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:549
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.40s ShaderHelper 990: Size vs30_blinnBump.vsh:382
3.40s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:390
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:839
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:929
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:754
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:915
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:607
3.40s ShaderHelper 990: Size ps30_SpecularConvolve.psh:377
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:914
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1248
3.40s ShaderHelper 990: Size ps30_ambientOcclusion.psh:297
3.40s ShaderHelper 990: Size ps30_IrradianceGenHDRI.psh:373
3.40s ShaderHelper 990: Size vs30_IBLStandard.vsh:1204
3.40s ShaderHelper 990: Size vs30_diskGlow.vsh:399
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1377
3.40s ShaderHelper 990: Size ps30_blinnBump.psh:426
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.40s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:559
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1218
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:898
3.40s ShaderHelper 990: Size ps30_windscreen.psh:585
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1027
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:748
3.40s ShaderHelper 990: Size ps30_iblroad.psh:1233
3.40s ShaderHelper 990: Size ps30_iblterrain.psh:1111
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1134
3.40s ShaderHelper 990: Size vs30_rainDrops.vsh:371
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:737
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:733
3.40s ShaderHelper 990: Size vs30_iblstandard.vsh:903
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1175
3.40s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:379
3.40s ShaderHelper 990: Size ps30_iblstandardblend.psh:1353
3.40s ShaderHelper 990: Size vs30_LightFlare.vsh:540
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.40s ShaderHelper 990: Size ps30_alphaWrite.psh:381
3.40s ShaderHelper 990: Size ps30_postfx.psh:416
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:1196
3.40s ShaderHelper 990: Size ps30_iblstandard.psh:997
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1088
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:992
3.42s ShaderHelper 990: Size ps30_iblterrain.psh:1060
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:678
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:904
3.42s ShaderHelper 990: Size vs30_alphaWrite.vsh:392
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:776
3.42s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:436
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:904
3.42s ShaderHelper 990: Size vs30_IBLStandard.vsh:1110
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:1084
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1030
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1003
3.42s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:388
3.42s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:390
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1053
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:821
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1196
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:864
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1276
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1047
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1303
3.42s ShaderHelper 990: Size ps30_iblcartyre.psh:688
3.42s ShaderHelper 990: Size ps30_postFX.psh:280
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:852
3.42s ShaderHelper 990: Size ps30_IrradianceTools.psh:357
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1282
3.42s ShaderHelper 990: Size ps30_windscreen.psh:532
3.42s ShaderHelper 990: Size ps30_iblterrain.psh:1165
3.42s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:654
3.42s ShaderHelper 990: Size ps30_rain2d.psh:382
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.42s ShaderHelper 990: Size ps30_blinnSpec.psh:432
3.42s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:531
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.42s ShaderHelper 990: Size ps30_depthOnly.psh:283
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:825
3.42s ShaderHelper 990: Size ps30_nonDirectional.psh:470
3.42s ShaderHelper 990: Size vs30_rain2d.vsh:335
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:884
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:716
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:882
3.42s ShaderHelper 990: Size vs30_deformableTire.vsh:576
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:801
3.42s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:458
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:708
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:804
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1030
3.42s ShaderHelper 990: Size vs30_depthOnly.vsh:341
3.42s ShaderHelper 990: Size ps30_depthOnly.psh:374
3.42s ShaderHelper 990: Size ps30_IrradianceTools.psh:373
3.42s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:394
3.42s ShaderHelper 990: Size ps30_rainDrops.psh:402
3.42s ShaderHelper 990: Size ps30_carPaint.psh:678
3.42s ShaderHelper 990: Size ps30_digitalFlag.psh:443
3.42s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:633
3.42s ShaderHelper 990: Size vs30_occluderDraw.vsh:385
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:825
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1257
3.42s ShaderHelper 990: Size vs30_deformableTire.vsh:520
3.42s ShaderHelper 990: Size vs30_postFX.vsh:246
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:613
3.42s ShaderHelper 990: Size ps30_screenT0.psh:248
3.42s ShaderHelper 990: Size vs30_blinnParticle_New.vsh:418
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1018
3.42s ShaderHelper 990: Size vs30_underCarShadows.vsh:400
3.42s ShaderHelper 990: Size vs30_postFX.vsh:356
3.42s ShaderHelper 990: Size ps30_blinnDiffuse.psh:502
3.42s ShaderHelper 990: Size ps30_postfx.psh:367
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1289
3.42s ShaderHelper 990: Size ps30_SpecularConvolve.psh:392
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:963
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:661
3.42s ShaderHelper 990: Size vs30_LightFlare.vsh:519
3.42s ShaderHelper 990: Size vs30_windscreen.vsh:410
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:999
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:909
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1295
3.42s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:458
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1082
3.42s ShaderHelper 990: Size vs30_underCarShadows.vsh:391
3.42s ShaderHelper 990: Size ps30_SpecularConvolve.psh:375
3.42s ShaderHelper 990: Size ps30_blinnCmapSpecMap.psh:497
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:990
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:931
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1340
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:930
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:908
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:634
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:944
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.42s ShaderHelper 990: Size ps30_depthBufferDownsampling.psh:280
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.42s ShaderHelper 990: Size vs30_deformableTire.vsh:390
3.42s ShaderHelper 990: Size vs30_depthOnly.vsh:300
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:831
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1262
3.42s ShaderHelper 990: Size ps30_iblvegetation.psh:1122
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:697
3.42s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:409
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:933
3.42s ShaderHelper 990: Size ps30_blinnBumpCmap.psh:544
3.42s ShaderHelper 990: Size ps30_alphaWrite.psh:402
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.42s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:411
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.42s ShaderHelper 990: Size ps30_blinnCmap.psh:488
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.42s ShaderHelper 990: Size vs30_underCarShadows.vsh:421
3.42s ShaderHelper 990: Size vs30_IBLStandard.vsh:1150
3.42s ShaderHelper 990: Size vs30_occluderDraw.vsh:364
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:704
3.42s ShaderHelper 990: Size vs30_IBLStandard.vsh:1089
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:909
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:923
3.42s ShaderHelper 990: Size ps30_tracksideTVMonitor.psh:471
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:850
3.42s ShaderHelper 990: Size vs30_depthOnly.vsh:287
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:693
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:951
3.42s ShaderHelper 990: Size ps30_iblvegetation.psh:1068
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:689
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:780
3.42s ShaderHelper 990: Size ps30_noShade.psh:421
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:781
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:987
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.42s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:413
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1220
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:792
3.42s ShaderHelper 990: Size ps30_iblcartyre.psh:667
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:607
3.42s ShaderHelper 990: Size vs30_IBLStandard.vsh:1162
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1343
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1289
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:789
3.42s ShaderHelper 990: Size vs30_blinnBumpCmap.vsh:401
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:963
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.42s ShaderHelper 990: Size vs30_blinnCloudParticle.vsh:406
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:866
3.42s ShaderHelper 990: Size vs30_blinnBumpRoadShader.vsh:497
3.42s ShaderHelper 990: Size ps30_BumpSpecMix.psh:467
3.42s ShaderHelper 990: Size ps30_iblcartyre.psh:723
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:982
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:907
3.42s ShaderHelper 990: Size ps30_blinnCmap.psh:509
3.42s ShaderHelper 990: Size vs30_rain2d.vsh:365
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:1061
3.42s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1195
3.42s ShaderHelper 990: Size ps30_blinnCmapSpecMap.psh:564
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:856
3.42s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.42s ShaderHelper 990: Size vs30_IBLCarPaint.vsh:422
3.42s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:479
3.42s ShaderHelper 990: Size ps_VRUIMergerShader.psh:273
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:1016
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:961
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.42s ShaderHelper 990: Size ps30_carExternalMonitor.psh:408
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:949
3.42s ShaderHelper 990: Size ps30_ambientOcclusion.psh:318
3.42s ShaderHelper 990: Size ps30_iblterrain.psh:1205
3.42s ShaderHelper 990: Size ps30_iblroad.psh:1383
3.42s ShaderHelper 990: Size ps30_rain2d.psh:377
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:919
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.42s ShaderHelper 990: Size vs30_alphaWrite.vsh:371
3.42s ShaderHelper 990: Size ps30_blinnDiffuse.psh:419
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.42s ShaderHelper 990: Size ps30_SpecularConvolve.psh:398
3.42s ShaderHelper 990: Size ps30_SpecularConvolve.psh:375
3.42s ShaderHelper 990: Size ps30_iblcartyre.psh:718
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:710
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:826
3.42s ShaderHelper 990: Size ps30_multiLayerGrass.psh:580
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.42s ShaderHelper 990: Size vs30_rain2d.vsh:335
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:942
3.42s ShaderHelper 990: Size ps30_IrradianceGenerate.psh:349
3.42s ShaderHelper 990: Size ps30_blinnSpecMap.psh:489
3.42s ShaderHelper 990: Size ps30_blinnDiffuse.psh:502
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:761
3.42s ShaderHelper 990: Size ps30_noShade.psh:400
3.42s ShaderHelper 990: Size ps30_IrradianceInterpolate.psh:381
3.42s ShaderHelper 990: Size ps30_screenT0.psh:292
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:640
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:936
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:776
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1024
3.42s ShaderHelper 990: Size vs30_deformableTire.vsh:555
3.42s ShaderHelper 990: Size ps30_blinnBumpRoadShader.psh:685
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1227
3.42s ShaderHelper 990: Size ps30_SpecularConvolve.psh:392
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:970
3.42s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:502
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1081
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:999
3.42s ShaderHelper 990: Size ps30_blinnBumpKerbShader.psh:685
3.42s ShaderHelper 990: Size vs30_rain2d.vsh:356
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:903
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:969
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1397
3.42s ShaderHelper 990: Size vs30_depthOnly.vsh:417
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:822
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1274
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:955
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.42s ShaderHelper 990: Size ps30_rain2d.psh:361
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1113
3.42s ShaderHelper 990: Size vs30_blinnSpec.vsh:403
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:798
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:963
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:862
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:710
3.42s ShaderHelper 990: Size vs30_IBLCarPaint.vsh:401
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1237
3.42s ShaderHelper 990: Size vs30_depthOnly.vsh:273
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:801
3.42s ShaderHelper 990: Size ps30_IrradiancePassThrough.psh:360
3.42s ShaderHelper 990: Size ps30_iblvegetation.psh:1124
3.42s ShaderHelper 990: Size ps30_rain2d.psh:356
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:833
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1002
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1217
3.42s ShaderHelper 990: Size ps30_depthOnly.psh:250
3.42s ShaderHelper 990: Size ps30_rain2d.psh:387
3.42s ShaderHelper 990: Size ps30_iblroad.psh:1351
3.42s ShaderHelper 990: Size ps30_iblroad.psh:1323
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1011
3.42s ShaderHelper 990: Size vs30_depthOnly.vsh:279
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:909
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:800
3.42s ShaderHelper 990: Size vs30_postFX.vsh:267
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:815
3.42s ShaderHelper 990: Size vs30_blinnCmapSpecMap.vsh:396
3.42s ShaderHelper 990: Size vs30_depthOnly.vsh:396
3.42s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:538
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:887
3.42s ShaderHelper 990: Size vs30_IBLStandard.vsh:1157
3.42s ShaderHelper 990: Size ps30_SpecularConvolve.psh:394
3.42s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.42s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:531
3.42s ShaderHelper 990: Size ps30_blinnSpecMap.psh:522
3.42s ShaderHelper 990: Size ps30_iblcartyre.psh:697
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:837
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:904
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.42s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:438
3.42s ShaderHelper 990: Size ps30_rain2d.psh:403
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:705
3.42s ShaderHelper 990: Size ps30_blinnBumpCmap.psh:523
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:904
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:946
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:785
3.42s ShaderHelper 990: Size vs30_noShade.vsh:388
3.42s ShaderHelper 990: Size vs30_postFX.vsh:258
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:952
3.42s ShaderHelper 990: Size ps30_iblvegetation.psh:1145
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:716
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:841
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:1027
3.42s ShaderHelper 990: Size ps30_windscreen.psh:560
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:632
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:729
3.42s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:373
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1268
3.42s ShaderHelper 990: Size vs30_postFX.vsh:356
3.42s ShaderHelper 990: Size ps30_blinnDiffuse.psh:448
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:707
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1102
3.42s ShaderHelper 990: Size ps30_iblterrain.psh:1104
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:995
3.42s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:959
3.42s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:527
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:616
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:827
3.42s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:528
3.42s ShaderHelper 990: Size vs30_depthOnly.vsh:374
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:1009
3.42s ShaderHelper 990: Size vs30_noShade.vsh:365
3.42s ShaderHelper 990: Size vs30_iblstandard.vsh:997
3.42s ShaderHelper 990: Size ps30_iblstandardblend.psh:1329
3.42s ShaderHelper 990: Size ps30_iblstandard.psh:1090
3.48s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 50

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3.48s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 120

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3.48s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 165

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3.48s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 60

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3.48s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 120

3.48s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 50

3.48s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 60

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3.48s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 75

3.48s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 120

3.48s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 50

3.48s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 75

3.48s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 120

3.48s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 1176 H: 664 R: 50

3.48s cubeDirectX1 5941: Video Mode W: 1176 H: 664 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1176 H: 664 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 720 R: 50

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 720 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 720 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 720 R: 120

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 720 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 720 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 768 R: 50

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 768 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 768 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 768 R: 120

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 768 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 768 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 800 R: 50

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 800 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 800 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 800 R: 120

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 800 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 800 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 960 R: 50

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 960 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 960 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 960 R: 120

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 960 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 960 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 1024 R: 50

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3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 1024 R: 120

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3.48s cubeDirectX1 5941: Video Mode W: 1280 H: 1024 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 1360 H: 768 R: 50

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3.48s cubeDirectX1 5941: Video Mode W: 3840 H: 960 R: 60

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3.48s cubeDirectX1 5941: Video Mode W: 3840 H: 960 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 3840 H: 960 R: 165

3.48s cubeDirectX1 5941: Video Mode W: 5760 H: 1080 R: 50

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3.48s cubeDirectX1 5941: Video Mode W: 5760 H: 1080 R: 60

3.48s cubeDirectX1 5941: Video Mode W: 5760 H: 1080 R: 120

3.48s cubeDirectX1 5941: Video Mode W: 5760 H: 1080 R: 144

3.48s cubeDirectX1 5941: Video Mode W: 5760 H: 1080 R: 165

3.71s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x0000018765360F70(29,20): warning X3578: Output value 'main' is not completely initialized

3.73s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x000001876535FA10(29,20): warning X3578: Output value 'main' is not completely initialized

3.73s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x000001876535F2F0(29,20): warning X3578: Output value 'main' is not completely initialized

3.73s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x00000187659A45F0(31,20): warning X3578: Output value 'main' is not completely initialized

3.73s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x00000187659A45F0(31,20): warning X3578: Output value 'main' is not completely initialized

3.73s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x00000187652F5AE0(20,20): warning X3578: Output value 'main' is not completely initialized

3.73s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x0000018765362140(29,20): warning X3578: Output value 'main' is not completely initialized

3.73s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x00000187654B1AA0(22,20): warning X3578: Output value 'main' is not completely initialized

4.07s specialfx.cp 3431: Entered SpecialFX::Enter()
4.07s dynman.cpp 620: Entered DynMan::Enter()
4.07s sound.cpp 1295: Entered Sound::Enter()
4.12s onscreen.cpp 4189: Entered OnScreen::Enter()
4.12s JVM.cpp 47: Initializing JVM
4.12s JVM.cpp 84: D:\Steam\steamapps\common\rFactor 2\Bin64\rFactor2.exe
4.12s JVM.cpp 102: Loading msvcr100.dll
4.14s JVM.cpp 112: Loading JVM.dll
4.14s JVM.cpp 120: Looking for CreateJavaVM function
4.14s JVM.cpp 128: Invoking CreateJavaVM
4.23s JVM.cpp 139: Looking for Bootstrap class and life-cycle methods
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/log/Log
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/sessions/Session
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/ScreenshotMgr
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/TrackInfo
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/options/Options
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/resources/Resource
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/Navigation
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/garage/Garage
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/ModMgr
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/TuningMgr
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/netcomm/NetComm
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/replay/Replays
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/Chat
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/ProfileMgr
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/multiplayer/Multiplayer
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/materialeditor/MaterialEditor
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/MonitorServiceNative
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/inputhook/InputHook
4.26s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/shop/Workshop
4.26s JVM.cpp 185: Invoking start call
4.26s JNILog.cpp 33: Starting framework
4.26s JNILog.cpp 33: Framework thread running
4.26s JNILog.cpp 33: Log Service created
4.28s JNILog.cpp 33: Framework factory created
4.51s JNILog.cpp 33: Framework initialized
4.51s JNILog.cpp 33: Framework started
4.51s JNILog.cpp 33: Bundle context fetched
4.57s JNILog.cpp 33: Native services registered
4.57s JNILog.cpp 33: Initializing DataPlugin
4.59s JNILog.cpp 33: Initializing JniSessionResult
4.59s JNILog.cpp 33: Initializing JniSessionPaused
4.59s JNILog.cpp 33: Initializing Options
4.59s JNILog.cpp 33: Initializing Chat
4.59s JNILog.cpp 33: Initializing LoadingStatusHandler
6.43s JNILog.cpp 33: Started framework
6.43s DebugUtiliti 58: DebugUtilities::SetCurrentThreadName rFactor2 Physics Thread : thread ID : 4188
6.43s hwinput.cpp 648: No device, not reading keyboard
6.59s game.cpp 1904: Entered Game::Setup()
6.59s hwinput.cpp 8365: Entered HWInput::Setup()
6.73s hwinput.cpp 8345: DirectInput enumerated 3 game controller(s)
6.73s hwinput.cpp 1629: Controller was enumerated ...
6.81s hwinput.cpp 1765: ... and successfully initialized
6.81s hwinput.cpp 8350: Enumerated Device 0 - Name:FANATEC ClubSport Wheel Base V2.5 DeviceID 0eb70004 InstanceID:49999460-567B-11EB-8002-444553540000
6.81s hwinput.cpp 1629: Controller was enumerated ...
8.46s hwinput.cpp 1765: ... and successfully initialized
8.46s hwinput.cpp 8350: Enumerated Device 1 - Name:Thrustmaster TX Racing Wheel DeviceID 044fb669 InstanceID:C00E7B70-3D98-11EB-800A-444553540000
8.46s hwinput.cpp 1629: Controller was enumerated ...
8.46s hwinput.cpp 1765: ... and successfully initialized
8.46s hwinput.cpp 8350: Enumerated Device 2 - Name:FANATEC ClubSport Wheel Base V2.5 DeviceID 0eb70004 InstanceID:49999460-567B-11EB-8003-444553540000
8.46s hwinput.cpp 8350: Enumerated Device 3 - Name:(null) DeviceID (null) InstanceID:(null)
8.46s hwinput.cpp 8350: Enumerated Device 4 - Name:(null) DeviceID (null) InstanceID:(null)
8.46s hwinput.cpp 8350: Enumerated Device 5 - Name:(null) DeviceID (null) InstanceID:(null)
8.46s hwinput.cpp 8350: Enumerated Device 6 - Name:(null) DeviceID (null) InstanceID:(null)
8.46s hwinput.cpp 8350: Enumerated Device 7 - Name:(null) DeviceID (null) InstanceID:(null)
 
U

User 27673

2. trace datei:

TRACE LEVEL = 3
0.11s TraceLog.cpp 218: Command line: "+path=".." +trace=3"
0.11s main.cpp 415: RF2Log UTC=1d6ed0f4b1ea280 SteamUser=110000107b587e6 LogGUID={30FE1658-F4DF-4BC9-B7F7-5F26FEC8EFFC} Machine=2b49facd7cb2e95d
0.11s DebugUtiliti 58: DebugUtilities::SetCurrentThreadName rFactor2 Main Thread : thread ID : 7204
0.11s main.cpp 730: Version=1.1122 Build=1122
0.11s main.cpp 731: FPU=0x0008001f
0.78s game.cpp 1434: Setting Mod Path "Packages" 1 0
1.18s game.cpp 1816: Entered Game::Enter()
1.18s osman.cpp 974: Entered OSMan::Enter()
1.20s osman.cpp 1036: exe is 64-bit
1.20s hwinput.cpp 8277: Entered HWInput::Enter()
1.20s hwinput.cpp 8278: HKL=0x04070407
1.28s plrfile.cpp 2860: Entered PlayerFile::Enter()
1.28s DebugUtiliti 58: DebugUtilities::SetCurrentThreadName rFactor2 ForceFeedback thread : thread ID : 11196
1.31s game.cpp 1034: Setting RFM "VRFNS_ROAR-DAYTONA_202101010b"
1.36s setup.cpp 2385: Adding component (RSS IMSA Mazda RT24-P, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.36s setup.cpp 2385: Adding component (RSS IMSA Mazda RT24-P, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.36s setup.cpp 2385: Adding component (RSS IMSA Mazda RT24-P, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.36s setup.cpp 2385: Adding component (RSS IMSA Mazda RT24-P, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 1751: Livery file 19_KONICAMINOLTA_10 excluded from list on account of being too long
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.37s setup.cpp 2385: Adding component (RSS IMSA Cadillac DPi-VR, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.39s setup.cpp 2385: Adding component (RSS IMSA Acura ARX-05, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.39s setup.cpp 2385: Adding component (RSS IMSA Acura ARX-05, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.39s setup.cpp 2385: Adding component (RSS IMSA Acura ARX-05, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.39s setup.cpp 2385: Adding component (RSS IMSA Acura ARX-05, 1.2) to mod VRFNS_ROAR-DAYTONA_202101010b
1.39s setup.cpp 2385: Adding component (Porsche_991RSR_GTE_2017, 2.55-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.39s setup.cpp 2385: Adding component (Porsche_991RSR_GTE_2017, 2.55-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.39s setup.cpp 2385: Adding component (Porsche_991RSR_GTE_2017, 2.55-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.39s setup.cpp 2385: Adding component (Porsche_991RSR_GTE_2017, 2.55-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Porsche_911_GT3_R_2018, 1.69-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.40s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.42s setup.cpp 2385: Adding component (Oreca_07_LMP2_2017, 2.19-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.42s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.42s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.42s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.42s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.42s setup.cpp 2385: Adding component (Mercedes_AMG_GT3_2017, 2.87-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.42s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (McLaren_650S_GT3_2017, 2.77-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.43s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ligier_JSP217_2020, 1.05-VRFNS04) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ferrari_488_GTE_2020, 1.91-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.45s setup.cpp 2385: Adding component (Ferrari_488_GT3_2020, 1.29-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Ferrari_488_GT3_2020, 1.29-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Ferrari_488_GT3_2020, 1.29-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Ferrari_488_GT3_2020, 1.29-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.46s setup.cpp 2385: Adding component (Corvette_C8R_GTE_2020, 1.07-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M8_GTE_2018, 2.19-VRFNS02) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.48s setup.cpp 2385: Adding component (BMW_M6_GT3_2018, 1.71-VRFNS06) to mod VRFNS_ROAR-DAYTONA_202101010b
1.50s setup.cpp 2385: Adding component (Audi_R8LMS_GT3_2019, 1.51-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.50s setup.cpp 2385: Adding component (Audi_R8LMS_GT3_2019, 1.51-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.50s setup.cpp 2385: Adding component (Audi_R8LMS_GT3_2019, 1.51-VRFNS03) to mod VRFNS_ROAR-DAYTONA_202101010b
1.50s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.50s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.50s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.50s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.51s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.51s setup.cpp 2385: Adding component (AstonMartin_Vantage_GT3_2019, 1.77-VRFNS05) to mod VRFNS_ROAR-DAYTONA_202101010b
1.51s setup.cpp 2385: Adding component (CorvettePCLights, 1.0) to mod VRFNS_ROAR-DAYTONA_202101010b
1.51s setup.cpp 2385: Adding component (CorvettePC, 1.0) to mod VRFNS_ROAR-DAYTONA_202101010b
1.51s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\AstonMartin_Vantage_GT3_2019\1.76\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=d32eb7ed4b44618f15e5d1b45cc6640becfb09b5cab6cc4df96455f18e8597b2
1.62s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\AstonMartin_Vantage_GT3_2019\1.76\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=d32eb7ed4b44618f15e5d1b45cc6640becfb09b5cab6cc4df96455f18e8597b2
1.62s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Audi_R8LMS_GT3_2019\1.50\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=63e54029058c587a57d9003c065bec53c763a94cc08721ac3281cf558ed5bda3
1.71s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Audi_R8LMS_GT3_2019\1.50\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=63e54029058c587a57d9003c065bec53c763a94cc08721ac3281cf558ed5bda3
1.73s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\BMW_M6_GT3_2018\1.70\M31-71-18X13_2018.TBC, sig=70968f3bd0808976694fe5979bb5109a1f8517916bd1451c2d2a5d69245cffbc
1.78s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\BMW_M6_GT3_2018\1.70\M31-71-18X13_2018_GTWARMERS.TBC, sig=70968f3bd0808976694fe5979bb5109a1f8517916bd1451c2d2a5d69245cffbc
1.78s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\BMW_M8_GTE_2018\2.18\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=fe5cd3670dd73e57fbcadb9ab7b7ef1c0224f8d02f811305584ac4be7c9f025c
1.87s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\BMW_M8_GTE_2018\2.18\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=fe5cd3670dd73e57fbcadb9ab7b7ef1c0224f8d02f811305584ac4be7c9f025c
1.87s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\CorvettePC\1.0\CORVETTEPC.TBC, sig=e166e2c03ad55caf42915f6dfb9f257296cf9905d833dcd9ea466f777ab4192d
1.96s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\CorvettePCLights\1.0\C6RPCWL.TBC, sig=4dccd7feb87a016581cd5a78b22ab34f7a50960c7e18d2527e108e50b22442f5
2.04s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Corvette_C8R_GTE_2020\1.06\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=303d2b6c5de8abd279d94055087b854a014108f1263c0acfe8d035b7c83b6d31
2.14s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Corvette_C8R_GTE_2020\1.06\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=303d2b6c5de8abd279d94055087b854a014108f1263c0acfe8d035b7c83b6d31
2.14s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GT3_2020\1.28\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=b0a1f055928de461a9a42a845df3829141337a20cab492e9910275504b5f9e0f
2.23s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GT3_2020\1.28\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=b0a1f055928de461a9a42a845df3829141337a20cab492e9910275504b5f9e0f
2.23s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GTE_2020\1.90\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=ccee7a58f2c06b025b1e7c739a56d55faafb9fd75bacd93c5b65e1023c72d901
2.32s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GTE_2020\1.90\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=ccee7a58f2c06b025b1e7c739a56d55faafb9fd75bacd93c5b65e1023c72d901
2.32s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ligier_JSP217_2020\1.04\M30-68-18X12.5_M31-71-18X13_2018_WARMERS.TBC, sig=1d2d7c3431167711d49dcf6e69dff2780ec2dd154d5d05b513790c43e4082410
2.43s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\McLaren_650S_GT3_2017\2.76\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=538b0b85524262d87fd41e12a325ae5a8f46bf8aa4ac959160d2b2460f9834cb
2.53s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\McLaren_650S_GT3_2017\2.76\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=538b0b85524262d87fd41e12a325ae5a8f46bf8aa4ac959160d2b2460f9834cb
2.53s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Mercedes_AMG_GT3_2017\2.86\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=7f1323031cedce26ddeb1589187c8f6e267ddfe7f5e9b1fb61b8ef1299e953f0
2.62s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Mercedes_AMG_GT3_2017\2.86\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=7f1323031cedce26ddeb1589187c8f6e267ddfe7f5e9b1fb61b8ef1299e953f0
2.62s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Oreca_07_LMP2_2017\2.18\M30-68-18X12.5_M31-71-18X13_2018_WARMERS.TBC, sig=c49329f347a71c54ed612d2031eb8f9e232df8436427dbf28113c6bb7cfb35cf
2.75s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Porsche_911_GT3_R_2018\1.68\M30-65-18X12_M31-71-18X13_2018.TBC, sig=05bbde2758d416b2151ed0943ced2a76df578dde6a8d1b4ada802a7920735eb9
2.82s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Porsche_911_GT3_R_2018\1.68\M30-65-18X12_M31-71-18X13_2018_GTWARMERS.TBC, sig=05bbde2758d416b2151ed0943ced2a76df578dde6a8d1b4ada802a7920735eb9
2.84s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Porsche_991RSR_GTE_2017\2.54\M30-68-18X12.5_M31-71-18X13_2018_GTWARMERS.TBC, sig=fc6de83b2b2cfe4c676884d95dffb9f11e9022ca4fdd494451218d750406769c
2.92s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Porsche_991RSR_GTE_2017\2.54\M30-68-18X12.5_M31-71-18X13_2018.TBC, sig=fc6de83b2b2cfe4c676884d95dffb9f11e9022ca4fdd494451218d750406769c
2.92s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\RSS IMSA Acura ARX-05\1.2\IMSA_DPI_TIRES.TBC, sig=624101a09505b94329f862306266e0359d81c2acce877bf632c45f9ed7df1b4c
3.01s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\RSS IMSA Cadillac DPi-VR\1.2\IMSA_DPI_TIRES.TBC, sig=1480927c7d65f9a2408d26956f41b9b68b87e63a85549789d9c10107d1784b76
3.09s tire_manager 1271: Add tire brand: file=D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\RSS IMSA Mazda RT24-P\1.2\IMSA_DPI_TIRES.TBC, sig=532c30e22eb00be58dfa5f3aebaa28aed1fc3e6f4fe594d72d893fb1dc66fdc3
3.18s tire_manager 1374: done with tires
3.54s plrfile.cpp 2044: Attempting to save to D:\Steam\steamapps\common\rFactor 2\UserData\player\player.TMP
3.57s plrfile.cpp 2068: Retcode: 0 for renaming to D:\Steam\steamapps\common\rFactor 2\UserData\player\player.JSON
3.57s game.cpp 1848: Real time logging initialized
3.57s PluginManage 390: Analyzing plugin "KnockoutQualifying.dll"
3.57s PluginManage 417: Successfully loaded plugin "KnockoutQualifying.dll"
3.57s PluginManage 390: Analyzing plugin "rFactor2SharedMemoryMapPlugin64.dll"
3.57s PluginManage 417: Successfully loaded plugin "rFactor2SharedMemoryMapPlugin64.dll"
3.57s PluginManage 390: Analyzing plugin "StockCarRules.dll"
3.57s PluginManage 417: Successfully loaded plugin "StockCarRules.dll"
3.57s PluginManage 390: Analyzing plugin "TrackIR_rF2_Plugin.dll"
3.59s PluginManage 417: Successfully loaded plugin "TrackIR_rF2_Plugin.dll"
3.59s PluginManage 1090: Unloading plugin "KnockoutQualifying.dll" because it is disabled according to custom plugin settings
3.59s PluginManage 1090: Unloading plugin "StockCarRules.dll" because it is disabled according to custom plugin settings
3.59s vidman.cpp 1687: Entered VidMan::Enter()
3.68s ShaderHelper 990: Size vs30_IBLStandard.vsh:1039
3.68s ShaderHelper 990: Size ps30_windscreen.psh:511
3.68s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:506
3.68s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.68s ShaderHelper 990: Size ps30_iblstandardblend.psh:1253
3.68s ShaderHelper 990: Size ps30_iblstandard.psh:1067
3.68s ShaderHelper 990: Size vs30_iblstandard.vsh:705
3.68s ShaderHelper 990: Size ps30_iblstandard.psh:1028
3.68s ShaderHelper 990: Size ps30_SpecularConvolve.psh:396
3.68s ShaderHelper 990: Size vs30_IBLCarPaint.vsh:401
3.68s ShaderHelper 990: Size ps30_iblstandard.psh:974
3.68s ShaderHelper 990: Size vs30_iblstandard.vsh:976
3.68s ShaderHelper 990: Size vs30_carExternalMonitor.vsh:443
3.68s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.68s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:677
3.68s ShaderHelper 990: Size ps30_iblstandard.psh:915
3.68s ShaderHelper 990: Size ps30_iblterrain.psh:1144
3.68s ShaderHelper 990: Size vs30_depthOnly.vsh:341
3.68s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:466
3.68s ShaderHelper 990: Size vs30_iblstandard.vsh:822
3.68s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.68s ShaderHelper 990: Size vs30_iblstandard.vsh:825
3.68s ShaderHelper 990: Size ps30_depthOnly.psh:324
3.68s ShaderHelper 990: Size vs30_iblstandard.vsh:918
3.68s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.68s ShaderHelper 990: Size ps30_iblstandard.psh:1003
3.68s ShaderHelper 990: Size vs30_Irradiance.vsh:362
3.68s ShaderHelper 990: Size ps30_glass.psh:546
3.68s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:491
3.68s ShaderHelper 990: Size vs30_rain2d.vsh:356
3.68s ShaderHelper 990: Size ps30_iblcurb.psh:1304
3.70s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:392
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:371
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:804
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1041
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1160
3.70s ShaderHelper 990: Size vs30_postFX.vsh:335
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1129
3.70s ShaderHelper 990: Size vs30_blinnParticle_New.vsh:397
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.70s ShaderHelper 990: Size vs30_carExternalMonitor.vsh:422
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1081
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:777
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:392
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:445
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.70s ShaderHelper 990: Size ps30_depthOnly.psh:288
3.70s ShaderHelper 990: Size vs30_carExternalMonitor.vsh:401
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1190
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.70s ShaderHelper 990: Size ps30_postfx.psh:388
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.70s ShaderHelper 990: Size vs30_blinnCloudParticle.vsh:385
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:987
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:995
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1236
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:471
3.70s ShaderHelper 990: Size ps30_blinnCmapSpec.psh:509
3.70s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:403
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1319
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:997
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1139
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:931
3.70s ShaderHelper 990: Size ps30_rain2d.psh:381
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:974
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1201
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1222
3.70s ShaderHelper 990: Size vs30_postFX.vsh:335
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1242
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1048
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:512
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:885
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:908
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:373
3.70s ShaderHelper 990: Size ps30_rain2d.psh:402
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1053
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1041
3.70s ShaderHelper 990: Size ps30_windscreen.psh:557
3.70s ShaderHelper 990: Size ps30_diskGlow.psh:430
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1247
3.70s ShaderHelper 990: Size ps30_clouds.psh:490
3.70s ShaderHelper 990: Size ps30_iblcarpaint.psh:634
3.70s ShaderHelper 990: Size vs30_postFX.vsh:363
3.70s ShaderHelper 990: Size vs30_blinnCmapSpecMap.vsh:417
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:851
3.70s ShaderHelper 990: Size vs30_depthOnly.vsh:395
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:398
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:904
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:716
3.70s ShaderHelper 990: Size vs30_windscreen.vsh:389
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:649
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:902
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:572
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:683
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1201
3.70s ShaderHelper 990: Size ps30_IrradianceConvolve.psh:349
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:930
3.70s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:388
3.70s ShaderHelper 990: Size ps30_digitalFlag.psh:464
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1221
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:373
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:404
3.70s ShaderHelper 990: Size ps30_dashboard.psh:432
3.70s ShaderHelper 990: Size ps30_blinnSpecMap.psh:512
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1051
3.70s ShaderHelper 990: Size ps30_noShade.psh:374
3.70s ShaderHelper 990: Size vs30_blinnBumpRoadShader.vsh:476
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:1105
3.70s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:411
3.70s ShaderHelper 990: Size vs30_underCarShadows.vsh:384
3.70s ShaderHelper 990: Size ps30_deformableTire.psh:586
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1268
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:737
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:946
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1356
3.70s ShaderHelper 990: Size vs30_blinnBump.vsh:384
3.70s ShaderHelper 990: Size vs30_noShade.vsh:386
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1374
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1002
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:848
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:704
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:923
3.70s ShaderHelper 990: Size ps30_screenT0.psh:288
3.70s ShaderHelper 990: Size vs30_rainDrops.vsh:392
3.70s ShaderHelper 990: Size ps30_postFX.psh:279
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:773
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:805
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:396
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1018
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:787
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:802
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:737
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1053
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1121
3.70s ShaderHelper 990: Size vs30_blinnCmapSpec.vsh:392
3.70s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:409
3.70s ShaderHelper 990: Size ps30_blinnCmapSpec.psh:530
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:667
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.70s ShaderHelper 990: Size ps30_blinnSpecMap.psh:445
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.70s ShaderHelper 990: Size ps30_screenT0.psh:309
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:931
3.70s ShaderHelper 990: Size ps30_postfx.psh:395
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1060
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:801
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:394
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:804
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:885
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:1040
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:831
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:593
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:678
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:371
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:373
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1210
3.70s ShaderHelper 990: Size ps30_postFX.psh:258
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:925
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:682
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.70s ShaderHelper 990: Size vs30_deformableTire.vsh:411
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:676
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1129
3.70s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:443
3.70s ShaderHelper 990: Size ps30_blinnBump.psh:447
3.70s ShaderHelper 990: Size ps30_glass.psh:525
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:898
3.70s ShaderHelper 990: Size ps30_blinnCmap.psh:463
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:450
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1061
3.70s ShaderHelper 990: Size ps30_carExternalMonitor.psh:429
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:895
3.70s ShaderHelper 990: Size ps30_rainDrops.psh:381
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1051
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1046
3.70s ShaderHelper 990: Size vs30_noShade.vsh:386
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1398
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:352
3.70s ShaderHelper 990: Size vs30_windscreen.vsh:390
3.70s ShaderHelper 990: Size vs30_postFX.vsh:246
3.70s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:358
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1178
3.70s ShaderHelper 990: Size ps30_BumpSpecMix.psh:488
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:628
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:738
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:458
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:942
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:929
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:748
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:396
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1131
3.70s ShaderHelper 990: Size ps30_blinnCmap.psh:442
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:883
3.70s ShaderHelper 990: Size ps30_occluderDraw.psh:382
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:465
3.70s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:595
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:437
3.70s ShaderHelper 990: Size vs30_underCarShadows.vsh:412
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:905
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:854
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1268
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1222
3.70s ShaderHelper 990: Size ps30_blinnCmapSpecMap.psh:518
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1300
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.70s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:421
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:512
3.70s ShaderHelper 990: Size ps30_blinnBumpKerbShader.psh:664
3.70s ShaderHelper 990: Size ps30_blinnBumpRoadShader.psh:664
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.70s ShaderHelper 990: Size vs30_diskGlow.vsh:378
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:898
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1310
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:768
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.70s ShaderHelper 990: Size vs30_blinnSpec.vsh:382
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:860
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1142
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1027
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1222
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:859
3.70s ShaderHelper 990: Size ps30_depthOnly.psh:309
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:909
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:909
3.70s ShaderHelper 990: Size ps30_IrradianceGenHDRI.psh:352
3.70s ShaderHelper 990: Size ps30_multiLayerSatGrass.psh:586
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:771
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:950
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:471
3.70s ShaderHelper 990: Size vs30_Irradiance.vsh:356
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1211
3.70s ShaderHelper 990: Size ps30_iblvegetation.psh:1089
3.70s ShaderHelper 990: Size ps30_iblcurb.psh:1315
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:963
3.70s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:364
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:716
3.70s ShaderHelper 990: Size vs30_depthOnly.vsh:417
3.70s ShaderHelper 990: Size ps30_rain2d.psh:404
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:936
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1248
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1254
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:799
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1007
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1321
3.70s ShaderHelper 990: Size ps30_blinnSpecMap.psh:491
3.70s ShaderHelper 990: Size ps30_iblcurb.psh:1283
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:855
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1201
3.70s ShaderHelper 990: Size ps30_carExternalMonitor.psh:387
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1297
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:877
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1074
3.70s ShaderHelper 990: Size ps30_clouds.psh:469
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1013
3.70s ShaderHelper 990: Size vs30_Irradiance.vsh:341
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1024
3.70s ShaderHelper 990: Size vs30_windscreen.vsh:411
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:672
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1152
3.70s ShaderHelper 990: Size vs30_blinnCmapSpecMap.vsh:419
3.70s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:417
3.70s ShaderHelper 990: Size vs30_rain2d.vsh:344
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:952
3.70s ShaderHelper 990: Size ps30_noShade.psh:395
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:438
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:801
3.70s ShaderHelper 990: Size ps30_blinnParticle_New.psh:395
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.70s ShaderHelper 990: Size ps30_multiLayerSatGrass.psh:565
3.70s ShaderHelper 990: Size vs30_underCarShadows.vsh:363
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1051
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:724
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:731
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1289
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:394
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:1008
3.70s ShaderHelper 990: Size vs30_blinnParticle_New.vsh:410
3.70s ShaderHelper 990: Size vs_VRUIMergerShader.vsh:273
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.70s ShaderHelper 990: Size ps30_carPaint.psh:657
3.70s ShaderHelper 990: Size vs30_depthOnly.vsh:266
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:815
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:481
3.70s ShaderHelper 990: Size ps30_LightFlare.psh:521
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.70s ShaderHelper 990: Size ps30_blinnParticle_New.psh:416
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:611
3.70s ShaderHelper 990: Size ps30_rain2d.psh:382
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:328
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:908
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1052
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1074
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:656
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1344
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:375
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:984
3.70s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:413
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:396
3.70s ShaderHelper 990: Size ps30_windscreen.psh:578
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1026
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:976
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:383
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:481
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:887
3.70s ShaderHelper 990: Size vs30_depthOnly.vsh:294
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:970
3.70s ShaderHelper 990: Size vs30_noShade.vsh:409
3.70s ShaderHelper 990: Size vs30_blinnCmap.vsh:403
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:737
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:803
3.70s ShaderHelper 990: Size vs30_blinnParticle_New.vsh:389
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.70s ShaderHelper 990: Size ps30_postFX.psh:259
3.70s ShaderHelper 990: Size ps30_diskGlow.psh:409
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1283
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:726
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:689
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1197
3.70s ShaderHelper 990: Size ps30_IrradianceConvolve.psh:370
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1183
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:940
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:703
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:375
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:469
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:1006
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.70s ShaderHelper 990: Size ps30_iblcartyre.psh:744
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:835
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:852
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:392
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1216
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:543
3.70s ShaderHelper 990: Size ps30_nonDirectional.psh:491
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:378
3.70s ShaderHelper 990: Size vs30_postFX.vsh:384
3.70s ShaderHelper 990: Size ps30_carExternalMonitor.psh:408
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:670
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:417
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1226
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:976
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:818
3.70s ShaderHelper 990: Size ps30_blinnCmapSpecMap.psh:543
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:864
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1377
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1132
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:440
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.70s ShaderHelper 990: Size ps30_iblcurb.psh:1336
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:661
3.70s ShaderHelper 990: Size vs30_blinnBump.vsh:405
3.70s ShaderHelper 990: Size vs30_noShade.vsh:407
3.70s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:552
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1322
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:710
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:874
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:683
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:848
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1041
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.70s ShaderHelper 990: Size vs30_blinnBumpCmap.vsh:422
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:871
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:564
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:888
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1088
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:995
3.70s ShaderHelper 990: Size ps30_depthOnly.psh:303
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.70s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:382
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:955
3.70s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:385
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:769
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:552
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:935
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:678
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:966
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1308
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1015
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:349
3.70s ShaderHelper 990: Size ps30_IrradiancePassThrough.psh:381
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:450
3.70s ShaderHelper 990: Size vs30_postFX.vsh:279
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1150
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:841
3.70s ShaderHelper 990: Size ps30_windscreen.psh:539
3.70s ShaderHelper 990: Size ps30_dashboard.psh:411
3.70s ShaderHelper 990: Size vs30_IBLCarPaint.vsh:380
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:897
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:936
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1274
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1048
3.70s ShaderHelper 990: Size ps30_windscreen.psh:606
3.70s ShaderHelper 990: Size ps30_screenT0.psh:299
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1183
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1265
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:858
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:773
3.70s ShaderHelper 990: Size vs30_postFX.vsh:267
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:637
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:820
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:815
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1111
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:720
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1030
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:907
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.70s ShaderHelper 990: Size vs30_blinnCmap.vsh:382
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:651
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:984
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.70s ShaderHelper 990: Size ps30_depthOnly.psh:304
3.70s ShaderHelper 990: Size ps30_screenT0.psh:313
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:880
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1067
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:726
3.70s ShaderHelper 990: Size ps30_depthOnly.psh:400
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:437
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1244
3.70s ShaderHelper 990: Size ps30_iblvegetation.psh:810
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.70s ShaderHelper 990: Size vs30_blinnBump.vsh:403
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:396
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1241
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:624
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:935
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:444
3.70s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:415
3.70s ShaderHelper 990: Size ps30_occluderDraw.psh:403
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1144
3.70s ShaderHelper 990: Size ps30_iblvegetation.psh:1101
3.70s ShaderHelper 990: Size vs30_depthOnly.vsh:396
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:717
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1189
3.70s ShaderHelper 990: Size ps30_iblcarpaint.psh:655
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:686
3.70s ShaderHelper 990: Size ps30_multiLayerGrass.psh:559
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:672
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:419
3.70s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:417
3.70s ShaderHelper 990: Size vs30_deformableTire.vsh:529
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:942
3.70s ShaderHelper 990: Size ps30_tracksideTVMonitor.psh:450
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1404
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:876
3.70s ShaderHelper 990: Size ps30_blinnSpecMap.psh:510
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.70s ShaderHelper 990: Size vs30_deformableTire.vsh:499
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:912
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:645
3.70s ShaderHelper 990: Size ps30_iblvegetation.psh:831
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1216
3.70s ShaderHelper 990: Size vs30_blinnCmap.vsh:405
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1123
3.70s ShaderHelper 990: Size ps30_blinnSpecMap.psh:543
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:934
3.70s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:400
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:930
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:812
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:994
3.70s ShaderHelper 990: Size ps30_depthOnly.psh:395
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1372
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:827
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:833
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1297
3.70s ShaderHelper 990: Size vs_VRUIMergerShader.vsh:294
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:586
3.70s ShaderHelper 990: Size ps30_blinnCmap.psh:458
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1020
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:963
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:888
3.70s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:574
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:688
3.70s ShaderHelper 990: Size ps30_IrradianceGenerate.psh:370
3.70s ShaderHelper 990: Size vs30_depthOnly.vsh:320
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1227
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:957
3.70s ShaderHelper 990: Size vs30_blinnCmapSpec.vsh:413
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:872
3.70s ShaderHelper 990: Size ps30_iblcarpaint.psh:676
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:893
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:766
3.70s ShaderHelper 990: Size ps30_blinnCmap.psh:479
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:415
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1323
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:877
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:980
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1418
3.70s ShaderHelper 990: Size ps30_rain2d.psh:398
3.70s ShaderHelper 990: Size ps30_blinnSpecMap.psh:466
3.70s ShaderHelper 990: Size ps30_deformableTire.psh:607
3.70s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:617
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1011
3.70s ShaderHelper 990: Size ps30_depthBufferDownsampling.psh:301
3.70s ShaderHelper 990: Size ps_VRUIMergerShader.psh:294
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:1030
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:887
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:955
3.70s ShaderHelper 990: Size ps30_blinnSpec.psh:411
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:914
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1031
3.70s ShaderHelper 990: Size ps30_noShade.psh:379
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:914
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:949
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1074
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1276
3.70s ShaderHelper 990: Size ps30_iblcarpaint.psh:655
3.70s ShaderHelper 990: Size ps30_rain2d.psh:408
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1344
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:924
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:824
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1111
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:794
3.70s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:464
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:533
3.70s ShaderHelper 990: Size ps30_screenT0.psh:269
3.70s ShaderHelper 990: Size vs30_Irradiance.vsh:377
3.70s ShaderHelper 990: Size ps30_IrradianceInterpolate.psh:360
3.70s ShaderHelper 990: Size vs30_blinnCmapSpecMap.vsh:398
3.70s ShaderHelper 990: Size vs30_depthOnly.vsh:320
3.70s ShaderHelper 990: Size ps30_blinnDiffuse.psh:481
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:777
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1048
3.70s ShaderHelper 990: Size ps30_noShade.psh:400
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:952
3.70s ShaderHelper 990: Size vs30_blinnCmap.vsh:384
3.70s ShaderHelper 990: Size ps30_screenT0.psh:278
3.70s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:596
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:928
3.70s ShaderHelper 990: Size ps30_rain2d.psh:383
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1027
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:942
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:371
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:928
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:678
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1083
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:888
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:822
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:785
3.70s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1001
3.70s ShaderHelper 990: Size ps30_LightFlare.psh:542
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1025
3.70s ShaderHelper 990: Size ps30_rain2d.psh:377
3.70s ShaderHelper 990: Size vs30_carExternalMonitor.vsh:422
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:394
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:740
3.70s ShaderHelper 990: Size ps30_depthOnly.psh:271
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:963
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:961
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:798
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:862
3.70s ShaderHelper 990: Size vs30_deformableTire.vsh:550
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1132
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:769
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.70s ShaderHelper 990: Size ps30_depthOnly.psh:379
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:549
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.70s ShaderHelper 990: Size vs30_blinnBump.vsh:382
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:390
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:839
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:929
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:743
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:754
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:915
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:607
3.70s ShaderHelper 990: Size ps30_SpecularConvolve.psh:377
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:914
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1248
3.70s ShaderHelper 990: Size ps30_ambientOcclusion.psh:297
3.70s ShaderHelper 990: Size ps30_IrradianceGenHDRI.psh:373
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1204
3.70s ShaderHelper 990: Size vs30_diskGlow.vsh:399
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1377
3.70s ShaderHelper 990: Size ps30_blinnBump.psh:426
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.70s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:559
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1218
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:898
3.70s ShaderHelper 990: Size ps30_windscreen.psh:585
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1027
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:748
3.70s ShaderHelper 990: Size ps30_iblroad.psh:1233
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1111
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1134
3.70s ShaderHelper 990: Size vs30_rainDrops.vsh:371
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:737
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:733
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:903
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1175
3.70s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:379
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1353
3.70s ShaderHelper 990: Size vs30_LightFlare.vsh:540
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.70s ShaderHelper 990: Size ps30_alphaWrite.psh:381
3.70s ShaderHelper 990: Size ps30_postfx.psh:416
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1196
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:997
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1088
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:992
3.70s ShaderHelper 990: Size ps30_iblterrain.psh:1060
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:678
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:904
3.70s ShaderHelper 990: Size vs30_alphaWrite.vsh:392
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:776
3.70s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:436
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:904
3.70s ShaderHelper 990: Size vs30_IBLStandard.vsh:1110
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:1084
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1030
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1003
3.70s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:388
3.70s ShaderHelper 990: Size vs30_blinnSpecMap.vsh:390
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1053
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:821
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1196
3.70s ShaderHelper 990: Size vs30_iblstandard.vsh:864
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1276
3.70s ShaderHelper 990: Size ps30_iblstandard.psh:1047
3.70s ShaderHelper 990: Size ps30_iblstandardblend.psh:1303
3.70s ShaderHelper 990: Size ps30_iblcartyre.psh:688
3.70s ShaderHelper 990: Size ps30_postFX.psh:280
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:852
3.71s ShaderHelper 990: Size ps30_IrradianceTools.psh:357
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1282
3.71s ShaderHelper 990: Size ps30_windscreen.psh:532
3.71s ShaderHelper 990: Size ps30_iblterrain.psh:1165
3.71s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:654
3.71s ShaderHelper 990: Size ps30_rain2d.psh:382
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:775
3.71s ShaderHelper 990: Size ps30_blinnSpec.psh:432
3.71s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:531
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:796
3.71s ShaderHelper 990: Size ps30_depthOnly.psh:283
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:825
3.71s ShaderHelper 990: Size ps30_nonDirectional.psh:470
3.71s ShaderHelper 990: Size vs30_rain2d.vsh:335
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:884
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:716
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:882
3.71s ShaderHelper 990: Size vs30_deformableTire.vsh:576
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:801
3.71s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:458
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:708
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:804
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1030
3.71s ShaderHelper 990: Size vs30_depthOnly.vsh:341
3.71s ShaderHelper 990: Size ps30_depthOnly.psh:374
3.71s ShaderHelper 990: Size ps30_IrradianceTools.psh:373
3.71s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:394
3.71s ShaderHelper 990: Size ps30_rainDrops.psh:402
3.71s ShaderHelper 990: Size ps30_carPaint.psh:678
3.71s ShaderHelper 990: Size ps30_digitalFlag.psh:443
3.71s ShaderHelper 990: Size ps30_blinnBumpCmapSpecMap.psh:633
3.71s ShaderHelper 990: Size vs30_occluderDraw.vsh:385
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:825
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1257
3.71s ShaderHelper 990: Size vs30_deformableTire.vsh:520
3.71s ShaderHelper 990: Size vs30_postFX.vsh:246
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:613
3.71s ShaderHelper 990: Size ps30_screenT0.psh:248
3.71s ShaderHelper 990: Size vs30_blinnParticle_New.vsh:418
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1018
3.71s ShaderHelper 990: Size vs30_underCarShadows.vsh:400
3.71s ShaderHelper 990: Size vs30_postFX.vsh:356
3.71s ShaderHelper 990: Size ps30_blinnDiffuse.psh:502
3.71s ShaderHelper 990: Size ps30_postfx.psh:367
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1289
3.71s ShaderHelper 990: Size ps30_SpecularConvolve.psh:392
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:963
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:661
3.71s ShaderHelper 990: Size vs30_LightFlare.vsh:519
3.71s ShaderHelper 990: Size vs30_windscreen.vsh:410
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:999
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:909
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1295
3.71s ShaderHelper 990: Size vs30_blinnBumpSpecMap.vsh:458
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1082
3.71s ShaderHelper 990: Size vs30_underCarShadows.vsh:391
3.71s ShaderHelper 990: Size ps30_SpecularConvolve.psh:375
3.71s ShaderHelper 990: Size ps30_blinnCmapSpecMap.psh:497
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:990
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:931
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1340
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:930
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:908
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:634
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:944
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.71s ShaderHelper 990: Size ps30_depthBufferDownsampling.psh:280
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.71s ShaderHelper 990: Size vs30_deformableTire.vsh:390
3.71s ShaderHelper 990: Size vs30_depthOnly.vsh:300
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:831
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1262
3.71s ShaderHelper 990: Size ps30_iblvegetation.psh:1122
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:697
3.71s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:409
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:933
3.71s ShaderHelper 990: Size ps30_blinnBumpCmap.psh:544
3.71s ShaderHelper 990: Size ps30_alphaWrite.psh:402
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.71s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:411
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.71s ShaderHelper 990: Size ps30_blinnCmap.psh:488
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.71s ShaderHelper 990: Size vs30_underCarShadows.vsh:421
3.71s ShaderHelper 990: Size vs30_IBLStandard.vsh:1150
3.71s ShaderHelper 990: Size vs30_occluderDraw.vsh:364
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:704
3.71s ShaderHelper 990: Size vs30_IBLStandard.vsh:1089
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:909
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:923
3.71s ShaderHelper 990: Size ps30_tracksideTVMonitor.psh:471
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:850
3.71s ShaderHelper 990: Size vs30_depthOnly.vsh:287
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:693
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:951
3.71s ShaderHelper 990: Size ps30_iblvegetation.psh:1068
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:689
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:780
3.71s ShaderHelper 990: Size ps30_noShade.psh:421
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:781
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:987
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:990
3.71s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:413
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1220
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:792
3.71s ShaderHelper 990: Size ps30_iblcartyre.psh:667
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:607
3.71s ShaderHelper 990: Size vs30_IBLStandard.vsh:1162
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1343
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1289
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:789
3.71s ShaderHelper 990: Size vs30_blinnBumpCmap.vsh:401
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:963
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:764
3.71s ShaderHelper 990: Size vs30_blinnCloudParticle.vsh:406
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:866
3.71s ShaderHelper 990: Size vs30_blinnBumpRoadShader.vsh:497
3.71s ShaderHelper 990: Size ps30_BumpSpecMix.psh:467
3.71s ShaderHelper 990: Size ps30_iblcartyre.psh:723
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:982
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:907
3.71s ShaderHelper 990: Size ps30_blinnCmap.psh:509
3.71s ShaderHelper 990: Size vs30_rain2d.vsh:365
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:1061
3.71s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1195
3.71s ShaderHelper 990: Size ps30_blinnCmapSpecMap.psh:564
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:699
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1023
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:856
3.71s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.71s ShaderHelper 990: Size vs30_IBLCarPaint.vsh:422
3.71s ShaderHelper 990: Size vs30_blinnDiffuse.vsh:479
3.71s ShaderHelper 990: Size ps_VRUIMergerShader.psh:273
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:1016
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:961
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.71s ShaderHelper 990: Size ps30_carExternalMonitor.psh:408
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:949
3.71s ShaderHelper 990: Size ps30_ambientOcclusion.psh:318
3.71s ShaderHelper 990: Size ps30_iblterrain.psh:1205
3.71s ShaderHelper 990: Size ps30_iblroad.psh:1383
3.71s ShaderHelper 990: Size ps30_rain2d.psh:377
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:919
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:925
3.71s ShaderHelper 990: Size vs30_alphaWrite.vsh:371
3.71s ShaderHelper 990: Size ps30_blinnDiffuse.psh:419
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1022
3.71s ShaderHelper 990: Size ps30_SpecularConvolve.psh:398
3.71s ShaderHelper 990: Size ps30_SpecularConvolve.psh:375
3.71s ShaderHelper 990: Size ps30_iblcartyre.psh:718
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:710
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:826
3.71s ShaderHelper 990: Size ps30_multiLayerGrass.psh:580
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.71s ShaderHelper 990: Size vs30_rain2d.vsh:335
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:942
3.71s ShaderHelper 990: Size ps30_IrradianceGenerate.psh:349
3.71s ShaderHelper 990: Size ps30_blinnSpecMap.psh:489
3.71s ShaderHelper 990: Size ps30_blinnDiffuse.psh:502
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:761
3.71s ShaderHelper 990: Size ps30_noShade.psh:400
3.71s ShaderHelper 990: Size ps30_IrradianceInterpolate.psh:381
3.71s ShaderHelper 990: Size ps30_screenT0.psh:292
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:640
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:936
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:776
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1024
3.71s ShaderHelper 990: Size vs30_deformableTire.vsh:555
3.71s ShaderHelper 990: Size ps30_blinnBumpRoadShader.psh:685
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1227
3.71s ShaderHelper 990: Size ps30_SpecularConvolve.psh:392
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:970
3.71s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:502
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1081
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:999
3.71s ShaderHelper 990: Size ps30_blinnBumpKerbShader.psh:685
3.71s ShaderHelper 990: Size vs30_rain2d.vsh:356
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:903
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:969
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1397
3.71s ShaderHelper 990: Size vs30_depthOnly.vsh:417
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:822
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1274
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:955
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.71s ShaderHelper 990: Size ps30_rain2d.psh:361
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1113
3.71s ShaderHelper 990: Size vs30_blinnSpec.vsh:403
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:798
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:963
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:862
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:710
3.71s ShaderHelper 990: Size vs30_IBLCarPaint.vsh:401
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1237
3.71s ShaderHelper 990: Size vs30_depthOnly.vsh:273
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1044
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:801
3.71s ShaderHelper 990: Size ps30_IrradiancePassThrough.psh:360
3.71s ShaderHelper 990: Size ps30_iblvegetation.psh:1124
3.71s ShaderHelper 990: Size ps30_rain2d.psh:356
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:833
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1002
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1217
3.71s ShaderHelper 990: Size ps30_depthOnly.psh:250
3.71s ShaderHelper 990: Size ps30_rain2d.psh:387
3.71s ShaderHelper 990: Size ps30_iblroad.psh:1351
3.71s ShaderHelper 990: Size ps30_iblroad.psh:1323
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1011
3.71s ShaderHelper 990: Size vs30_depthOnly.vsh:279
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:909
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:800
3.71s ShaderHelper 990: Size vs30_postFX.vsh:267
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:969
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:815
3.71s ShaderHelper 990: Size vs30_blinnCmapSpecMap.vsh:396
3.71s ShaderHelper 990: Size vs30_depthOnly.vsh:396
3.71s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:538
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:887
3.71s ShaderHelper 990: Size vs30_IBLStandard.vsh:1157
3.71s ShaderHelper 990: Size ps30_SpecularConvolve.psh:394
3.71s ShaderHelper 990: Size ps30_IrradianceTools.psh:358
3.71s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:531
3.71s ShaderHelper 990: Size ps30_blinnSpecMap.psh:522
3.71s ShaderHelper 990: Size ps30_iblcartyre.psh:697
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:837
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:904
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:797
3.71s ShaderHelper 990: Size vs30_blinnBumpCmapSpecMap.vsh:438
3.71s ShaderHelper 990: Size ps30_rain2d.psh:403
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:705
3.71s ShaderHelper 990: Size ps30_blinnBumpCmap.psh:523
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:904
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:946
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:785
3.71s ShaderHelper 990: Size vs30_noShade.vsh:388
3.71s ShaderHelper 990: Size vs30_postFX.vsh:258
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:952
3.71s ShaderHelper 990: Size ps30_iblvegetation.psh:1145
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:716
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:841
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:1027
3.71s ShaderHelper 990: Size ps30_windscreen.psh:560
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:632
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:729
3.71s ShaderHelper 990: Size ps30_UndercarShadowGen.psh:373
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1268
3.71s ShaderHelper 990: Size vs30_postFX.vsh:356
3.71s ShaderHelper 990: Size ps30_blinnDiffuse.psh:448
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:707
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1102
3.71s ShaderHelper 990: Size ps30_iblterrain.psh:1104
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:995
3.71s ShaderHelper 990: Size ps30_IrradianceTools.psh:379
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:959
3.71s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:527
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:616
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:827
3.71s ShaderHelper 990: Size ps30_blinnBumpSpecMap.psh:528
3.71s ShaderHelper 990: Size vs30_depthOnly.vsh:374
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:1009
3.71s ShaderHelper 990: Size vs30_noShade.vsh:365
3.71s ShaderHelper 990: Size vs30_iblstandard.vsh:997
3.71s ShaderHelper 990: Size ps30_iblstandardblend.psh:1329
3.71s ShaderHelper 990: Size ps30_iblstandard.psh:1090
3.78s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 50

3.78s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 72

3.78s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 75

3.78s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 120

3.78s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 144

3.78s cubeDirectX1 5941: Video Mode W: 640 H: 480 R: 165

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 480 R: 50

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 480 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 480 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 480 R: 120

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 480 R: 144

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 480 R: 165

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 576 R: 50

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 576 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 576 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 576 R: 120

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 576 R: 144

3.78s cubeDirectX1 5941: Video Mode W: 720 H: 576 R: 165

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 50

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 56

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 72

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 75

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 120

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 144

3.78s cubeDirectX1 5941: Video Mode W: 800 H: 600 R: 165

3.78s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 50

3.78s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 70

3.78s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 75

3.78s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 120

3.78s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 144

3.78s cubeDirectX1 5941: Video Mode W: 1024 H: 768 R: 165

3.78s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 50

3.78s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 75

3.78s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 120

3.78s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 144

3.78s cubeDirectX1 5941: Video Mode W: 1152 H: 864 R: 165

3.78s cubeDirectX1 5941: Video Mode W: 1176 H: 664 R: 50

3.78s cubeDirectX1 5941: Video Mode W: 1176 H: 664 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 1176 H: 664 R: 60

3.78s cubeDirectX1 5941: Video Mode W: 1280 H: 720 R: 50

3.78s cubeDirectX1 5941: Video Mode W: 1280 H: 720 R: 60

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3.78s cubeDirectX1 5941: Video Mode W: 1280 H: 960 R: 50

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3.78s cubeDirectX1 5941: Video Mode W: 1280 H: 1024 R: 50

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3.78s cubeDirectX1 5941: Video Mode W: 1280 H: 1024 R: 75

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3.78s cubeDirectX1 5941: Video Mode W: 1360 H: 768 R: 50

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3.78s cubeDirectX1 5941: Video Mode W: 1366 H: 768 R: 50

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3.96s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x0000026765BA5190(29,20): warning X3578: Output value 'main' is not completely initialized

3.96s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x0000026765BA5520(29,20): warning X3578: Output value 'main' is not completely initialized

3.98s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x0000026765BA2A60(29,20): warning X3578: Output value 'main' is not completely initialized

3.98s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x000002676646E390(31,20): warning X3578: Output value 'main' is not completely initialized

3.98s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x000002676646FDD0(31,20): warning X3578: Output value 'main' is not completely initialized

3.98s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x0000026765EBDCE0(20,20): warning X3578: Output value 'main' is not completely initialized

3.98s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x0000026765BA2A60(29,20): warning X3578: Output value 'main' is not completely initialized

3.98s cubeDirectX1 7613: D:\Steam\steamapps\common\rFactor 2\Shader@0x000002676653D9C0(22,20): warning X3578: Output value 'main' is not completely initialized

4.31s specialfx.cp 3431: Entered SpecialFX::Enter()
4.31s dynman.cpp 620: Entered DynMan::Enter()
4.31s sound.cpp 1295: Entered Sound::Enter()
4.39s onscreen.cpp 4189: Entered OnScreen::Enter()
4.39s JVM.cpp 47: Initializing JVM
4.39s JVM.cpp 84: D:\Steam\steamapps\common\rFactor 2\Bin64\rFactor2.exe
4.39s JVM.cpp 102: Loading msvcr100.dll
4.40s JVM.cpp 112: Loading JVM.dll
4.40s JVM.cpp 120: Looking for CreateJavaVM function
4.40s JVM.cpp 128: Invoking CreateJavaVM
4.50s JVM.cpp 139: Looking for Bootstrap class and life-cycle methods
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/log/Log
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/sessions/Session
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/ScreenshotMgr
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/TrackInfo
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/options/Options
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/resources/Resource
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/Navigation
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/garage/Garage
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/ModMgr
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/TuningMgr
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/netcomm/NetComm
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/replay/Replays
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/Chat
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/ProfileMgr
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/multiplayer/Multiplayer
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/materialeditor/MaterialEditor
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/game/MonitorServiceNative
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/inputhook/InputHook
4.53s JVM.cpp 218: Registered native bindings for Java class net/rfactor2/jni/shop/Workshop
4.53s JVM.cpp 185: Invoking start call
4.53s JNILog.cpp 33: Starting framework
4.53s JNILog.cpp 33: Framework thread running
4.53s JNILog.cpp 33: Log Service created
4.54s JNILog.cpp 33: Framework factory created
4.79s JNILog.cpp 33: Framework initialized
4.79s JNILog.cpp 33: Framework started
4.79s JNILog.cpp 33: Bundle context fetched
4.86s JNILog.cpp 33: Native services registered
4.86s JNILog.cpp 33: Initializing DataPlugin
4.86s JNILog.cpp 33: Initializing JniSessionResult
4.86s JNILog.cpp 33: Initializing JniSessionPaused
4.86s JNILog.cpp 33: Initializing Options
4.87s JNILog.cpp 33: Initializing Chat
4.87s JNILog.cpp 33: Initializing LoadingStatusHandler
6.71s JNILog.cpp 33: Started framework
6.71s DebugUtiliti 58: DebugUtilities::SetCurrentThreadName rFactor2 Physics Thread : thread ID : 4924
6.71s hwinput.cpp 648: No device, not reading keyboard
6.86s game.cpp 1904: Entered Game::Setup()
6.86s hwinput.cpp 8365: Entered HWInput::Setup()
6.96s hwinput.cpp 528: Failed to Acquire() keyboard!!! Game should run, but the keyboard will not work within the game.
7.00s hwinput.cpp 8345: DirectInput enumerated 3 game controller(s)
7.00s hwinput.cpp 1629: Controller was enumerated ...
7.07s hwinput.cpp 1765: ... and successfully initialized
7.07s hwinput.cpp 8350: Enumerated Device 0 - Name:FANATEC ClubSport Wheel Base V2.5 DeviceID 0eb70004 InstanceID:49999460-567B-11EB-8002-444553540000
7.07s hwinput.cpp 1629: Controller was enumerated ...
8.73s hwinput.cpp 1765: ... and successfully initialized
8.73s hwinput.cpp 8350: Enumerated Device 1 - Name:Thrustmaster TX Racing Wheel DeviceID 044fb669 InstanceID:C00E7B70-3D98-11EB-800A-444553540000
8.73s hwinput.cpp 1629: Controller was enumerated ...
8.75s hwinput.cpp 1765: ... and successfully initialized
8.75s hwinput.cpp 8350: Enumerated Device 2 - Name:FANATEC ClubSport Wheel Base V2.5 DeviceID 0eb70004 InstanceID:49999460-567B-11EB-8003-444553540000
8.75s hwinput.cpp 8350: Enumerated Device 3 - Name:(null) DeviceID (null) InstanceID:(null)
8.75s hwinput.cpp 8350: Enumerated Device 4 - Name:(null) DeviceID (null) InstanceID:(null)
8.75s hwinput.cpp 8350: Enumerated Device 5 - Name:(null) DeviceID (null) InstanceID:(null)
8.75s hwinput.cpp 8350: Enumerated Device 6 - Name:(null) DeviceID (null) InstanceID:(null)
8.75s hwinput.cpp 8350: Enumerated Device 7 - Name:(null) DeviceID (null) InstanceID:(null)
 
U

User 713

Ich kann nicht wirklich was erkennen.
Probier mal folgendes:
  • Sichere ggf. deine player.json und lösche sie dann.
  • Auch die Config_DX11.ini würde ich mal löschen
Beides wird dann bei einem Neustart von rF2 neu erstellt.
 
U

User 27673

Danke! Habe das Spiel mithilfe von Thomas Rosendahl am Nachmittag wieder zum Laufen gebracht. Wir haben mal die Mods und einige Dateien in diversen Ordnern gelöscht sowie Grafikkartentreiber neu installiert. Jetzt läuft es erst mal in der alten UI und ohne Mods.
 
U

User 11040

kann nicht joinen auf #9 und #8
 

Anhänge

  • trace_2021_01_24_20_23_53-78.txt
    204,2 KB · Aufrufe: 23
U

User 21252

nach neuer servereinstellung komme ich nicht mehr auf den tws server drauf steht nur joining mehr nicht
 

Anhänge

  • trace_2021_02_15_19_07_51-68.txt
    124,5 KB · Aufrufe: 3
U

User 12540

Komme auch nicht mehr auf den Server, Joining Server...
Spiel Stürzt aber nicht ab.
Download von anderen Servern möglich.
Fahren funktioniert auch weiterhin, nur halt auf dem #6 TWS Server nicht.

Vielleicht hat ja jemand ne Idee
 

Anhänge

  • trace_2021_02_15_18_58_42-43.txt
    202,8 KB · Aufrufe: 6
U

User 9393

Danke Euch.MOD Download über Server funktioniert wohl nicht bei jedem Fahrer.
Über Workshop bereitgestellter MOD funktioniert aber scheinbar ohne Problem.
Als Workaround dann nur über Workshop arbeiten.
 
U

User 26873

Ich habe gerade versucht bei DTS die Kyalami zu laden. Vorher habe ich beide Strecken (2016 und 2020) deaboniert.
Nachdem ich immer noch diesen Fehler bekam habe ich die Kyalami 2020 noch mal aboniert. Der Fehler ist immer noch da.
Wie ich es verstanden habe ist die Strecke nicht komplett bei mir drauf oder irgendwelche Komponenten können nicht geladen werden.



Hier meine Tracedatei.
 

Anhänge

  • trace_2021_05_13_19_40_31-90.txt
    101,3 KB · Aufrufe: 5
U

User 250

rF2 startet bei mir einfach nicht mehr. Hab es jetzt gut und gerne 4 Wochen nicht genutzt. Ich sehe das rF2 Logo beim Start und das wars dann. Es verschwindet einfach, kein Logo in der Taskleiste oder sonst was. Auch im Taskmanager konnte ich nichts finden. In Steam steht, dass das Spiel ausgeführt wird.
Rechner Neustart hat nichts gebracht.
Kurios: Das Game öffnet den Logitech Profiler, den ich schon seit nem Jahr nicht mehr genutzt hab und es ertönt der Sound vom Trennen einer USB Verbindung. Ich hab aber nichts angeschlossen. Den Profiler hab ich bei der Gelegenheit mal gelöscht. Der wird zwar jetzt nicht mehr geöffnet, ansonsten gibt es aber keine Änderung.

Hab mal diese Trace Geschichte gemacht, vielleicht hat ja jemand nen heißen Tipp. Danke schonmal!
 

Anhänge

  • trace_2021_08_11_13_55_59-18.txt
    13,3 KB · Aufrufe: 6
U

User 23649

Hi,
ist jetzt ein wenig ins Blaue hinein.
Nachdem der Trace nach dem laden der Plugins endet, mal die Plugins entfernen und nochmal testen.
Andere Idee: Nach dem laden der Plugins werden die Video Modes geladen, vielleicht hängt er da. Evtl. Grafiktreiber aktualisieren oder im rf2 Launcher mal verschieden Einstellungen testen.

lg
 
U

User 16307

oder probehalber mal den Ordner "Userdata" umbenennen (nicht löschen). Der wird dann beim Starten neu erstellt.
 
U

User 250

Neue Grafiktreiber haben keinen Effekt gebracht. Allerdings hat das Umbenennen des Ordners "UserData" geholfen. Aber was mach ich jetzt? Ich mein die Daten aus Ordner UserData will ich ja eigentlich behalten, weiß auch gar nicht, was für Einstellungen ich da ggf. drin gespeichert hab. Aber irgendwas in dem Ordner sorgt offensichtlich dafür, dass das Game nicht korrekt startet. Wenn ich den Ordner wieder zurück benenne, startet das Spiel auch erneut nicht mehr.
 
U

User 797

Kannst ja jetzt erstmal nur deine alte player.json in den neu angelegten Ordner kopieren und schauen ob es startet.
Und dann nach und nach die anderen. Manchmal sind auch die ganzen .json zerstört und es steht nix mehr drin.
 
U

User 19844

Einfach mal jeden ordner in den neuen scheiben und schauen welcher ordner den fehler hervorruft den weißt zumindest wo er drin steckt
 
U

User 250

Danke Leute. Hatte gehofft, dass es einfacher geht, bin dann aber "zu Fuß" durch alle Dateien. Es scheint die CustomPluginVariables.json zu sein. Die ist komplett leer. Für was auch immer die gut ist. Jetzt läuft es wohl erstmal wieder.
 
U

User 713

Danke Leute. Hatte gehofft, dass es einfacher geht, bin dann aber "zu Fuß" durch alle Dateien. Es scheint die CustomPluginVariables.json zu sein. Die ist komplett leer. Für was auch immer die gut ist. Jetzt läuft es wohl erstmal wieder.
Die ist für die ganzen Plugins zuständig, also nicht unwichtig.
Da gab es sicher irgend nen komischen Fehleintrag drin.
 
U

User 250

Die war komplett blank. Bin mal gespannt, was ich bemerke, dass irgendwas nicht mehr so läuft, wie ich es gewohnt war. Wüsste so auf Anhieb gar nicht, was für Plugins ich nutze. CrewChief ist ja eigentlich ein externes Programm und kein Plugin, oder?
 
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